01 Space per copy
Every copy takes as many slots as the item says: five copies of the same sword take five. An item that takes 0 takes no space, however many of it you hold.
| NAME | RARITY | SLOTS PER COPY | |
|---|---|---|---|
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Fixer's AI Chip | Hero | 0 |
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Gunner's AI Chip | Hero | 0 |
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Shield Tech's AI Chip | Hero | 0 |
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Vandal's AI Chip | Hero | 0 |
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AA Defence AI | Unique | 0 |
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Android Defence AI | Unique | 0 |
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Android Offense AI | Unique | 0 |
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Android Specialist AI | Unique | 0 |
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Cloak Defence AI | Unique | 0 |
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Cloak Specialist AI | Unique | 0 |
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EMP Cannon Defence AI | Unique | 0 |
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EMP Cannon Specialist AI | Unique | 0 |
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Engine Defence AI | Unique | 0 |
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Medical Specialist AI | Unique | 0 |
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Mining Laser Defence AI | Unique | 0 |
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Mining Laser Offense AI | Unique | 0 |
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Mining Laser Specialist AI | Unique | 0 |
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Missile Offense AI | Unique | 0 |
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Missile Specialist AI | Unique | 0 |
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Plasma Offense AI | Unique | 0 |
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Plasma Specialist AI | Unique | 0 |
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Radar Defence AI | Unique | 0 |
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Shield Defence AI | Unique | 0 |
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Shield Offense AI | Unique | 0 |
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Shield Specialist AI | Unique | 0 |
Every copy takes as many slots as the item says: five copies of the same sword take five. An item that takes 0 takes no space, however many of it you hold.
Gear worn by crew and modules installed in rooms take no space. Only the ship’s active layout counts: an item used only in another saved layout sits in storage and takes space.
Gear worn by a crew member who is not on the ship takes space.
The data gives them 1, but that slot is in their own room, named under KEPT IN, not in the warehouse.
A box takes no space; what comes out of it may.