PSS2

MARKET SALES

updated 02:19 UTC · collected once a minute

FILTERS

REVENUE
954 664starbux
LOTS SOLD
3216
SELLERS
646
WINDOW
30 DAYS · all items
Market turnover and new lots over time

Sep 22starbuxTRADED · NEW LOTSOct 22

PERIODREVENUENEW LOTS
Sep 22 UTC22 371133
Sep 23 UTC9 104139
Sep 24 UTC11 597133
Sep 25 UTC6 775122
Sep 26 UTC9 786153
Sep 27 UTC13 639140
Sep 28 UTC11 823125
Sep 29 UTC28 292143
Sep 30 UTC26 031244
Oct 1 UTC102 022234
Oct 2 UTC34 677193
Oct 3 UTC56 090181
Oct 4 UTC60 391200
Oct 5 UTC59 092227
Oct 6 UTC55 123174
Oct 7 UTC24 335159
Oct 8 UTC23 281139
Oct 9 UTC10 384211
Oct 10 UTC19 568162
Oct 11 UTC35 638139
Oct 12 UTC22 305145
Oct 13 UTC8 820142
Oct 14 UTC14 124174
Oct 15 UTC24 009223
Oct 16 UTC23 746214
Oct 17 UTC19 423177
Oct 18 UTC17 018200
Oct 19 UTC16 787190
Oct 20 UTC26 454157
Oct 21 UTC157 688170
Oct 22 UTC4 27124
ITEMUNITSLOTSREVENUEstarbux▼MINstarbuxMEDIANstarbuxMAXstarbuxSELLERS
Beer Candy 6553 461 118 176 5 15 500 261
Uranium (U) 2247 168 113 274 5 6 4 000 68
Astral Candy 3594 273 70 397 5 15 1 000 229
Silicon (Si) 1321 116 68 964 5 16 1 495 80
Sandbag 361 102 52 934 5 135 1 166 51
Mooncake 3478 620 48 649 5 12 590 219
Titanium (Ti) 893 81 35 995 5 5 2 400 47
Scrap Iron (Fe) 2882 150 33 850 5 11 50 75
Dark Matter (Dm) 1547 146 32 844 5 5 334 45
Carbon (C) 2703 161 30 193 5 12 200 84
Sun Hat 4 4 24 919 420 2 999 20 000 4
Dark Matter Mech-Trouser 2 2 20 000 10 000 10 000 10 000 1
Dark Matter Rifle 11 11 17 248 450 850 3 500 5
Gold (Au) 815 79 15 873 5 10 2 000 45
Halloween Candy 944 169 15 110 5 15 50 77
Bio Cannon 3 3 13 199 799 2 400 10 000 3
Bricks 39 14 11 346 5 173 1 000 10
Dark Matter Gauntlet 3 3 10 949 450 499 10 000 3
Summer Candy 635 101 10 348 5 14 110 79
Steampunk Dark Matter Rifle 2 2 10 300 4 800 5 500 5 500 2
Dark Matter Assault Rifle 1 1 10 000 10 000 10 000 10 000 1
Biohazard Pants 3 3 9 500 600 2 400 6 500 3
Santa Hat 9 9 8 740 150 250 2 950 7
Black Tophat 24 24 8 115 20 90 2 900 16
Scientist Glasses 16 9 6 922 22 32 2 063 6
Auto Gun Turret 17 12 6 533 50 120 4 100 9
Heavy Armor 24 17 5 974 200 254 400 7
Gold Laser Pistol 3 3 5 576 5 299 5 272 3
Lucky Tophat 5 5 5 050 250 500 3 000 5
Dark Matter ExoHelm MK II 1 1 5 000 5 000 5 000 5 000 1
Red Easter Egg Mine 1 1 4 930 4 930 4 930 4 930 1
Kevlar Armor 37 2 4 424 99 99 860 2
Power Exo-Skeleton 8 8 4 418 350 550 799 5
Engineer Hardhat 7 5 4 121 35 984 1 000 3
Hatchet 3 2 3 975 40 40 3 895 2
July Candy 137 38 3 971 10 22 150 32
Broken Beer Bottle 12 11 3 953 5 163 1 020 5
Plasma Pistol 24 12 3 891 80 119 590 9
Kevlar Pants 4 4 3 609 40 110 3 400 4
Regular Wrench 1 1 3 200 3 200 3 200 3 200 1
Rainbow Shirt 1 1 3 023 3 023 3 023 3 023 1
Foaming Sprinkler 4 2 2 949 500 850 1 099 3
Cryo Pants 4 4 2 805 25 50 2 700 4
Basic Bolter 4 4 2 661 60 66 2 475 3
Fitness Sweatband 16 16 2 567 5 108 437 6
Bio Dispencer 14 12 2 469 5 100 450 12
G7 Rifle 12 10 2 435 45 204 600 8
Spark Mine 49 6 2 305 30 45 70 4
Rainbow Candy 79 20 2 115 10 20 100 22
Old Rifle 8 7 2 024 30 50 1 704 7
Dark Matter Pants 2 2 2 000 1 000 1 000 1 000 1
Rainbow Umbrella 4 4 1 919 119 500 800 3
Lucky Shirt 3 3 1 849 24 25 1 800 2
Assassins Exohelm 2 2 1 777 777 1 000 1 000 2
Beach Top 4 4 1 740 300 500 500 3
Blaugrana Soccer Kit 1 1 1 730 1 730 1 730 1 730 1
Dark Matter Helm 1 1 1 700 1 700 1 700 1 700 1
Storm Bolter 3 3 1 558 400 579 579 2
Bio Spray 30 16 1 404 5 35 90 17
Dark Matter Revolver 6 6 1 345 55 290 300 4
Scientist Greaves 2 1 1 300 650 650 650 1
Assassins Vest 39 19 1 290 5 30 120 8
Beach Pants 3 3 1 259 360 399 500 3
Biohazard Hood 2 2 1 200 400 800 800 2
Purple Lake Baller Headband 1 1 1 200 1 200 1 200 1 200 1
Assault Helmet 5 5 1 126 30 120 621 5
Striped Soccer Shorts 2 2 1 100 500 600 600 1
Red Cow Baller Headband 2 2 1 050 250 800 800 2
Pilot Cap 23 12 1 004 20 39 100 10
Blaugrana Soccer Shorts 1 1 1 000 1 000 1 000 1 000 1
Blue Knickers Baller Jersey 2 2 1 000 500 500 500 2
Lucky Exo-Trouser 1 1 1 000 1 000 1 000 1 000 1
Pilot Jacket 5 4 1 000 200 200 200 2
Pressure Sprinkler 1 1 1 000 1 000 1 000 1 000 1
Rainbow Pants 1 1 1 000 1 000 1 000 1 000 1
Assassins Exo-Armor 1 1 999 999 999 999 1
Fitness Gloves 1 1 999 999 999 999 1
Scientist Labcoat 12 8 994 5 37 642 6
Power Bucket 16 13 965 25 70 70 6
G7L Laser Rifle 5 3 950 175 175 250 1
Plasma Rifle 2 2 949 400 549 549 2
Assassins Pants 25 15 865 5 35 55 9
Assassins Armor 2 2 848 399 449 449 1
Kevlar Helmet 8 6 835 35 40 260 6
Small Wrench 6 6 834 6 70 659 6
EMP Phaser 5 5 805 5 60 600 5
Assassins Mechsuit 1 1 800 800 800 800 1
Dark Matter Assault Rifle MKII 1 1 800 800 800 800 1
Pilot Shirt 19 11 764 30 35 79 9
Fake White Soccer Short 1 1 750 750 750 750 1
Gunner Pants 20 8 745 10 35 123 4
Gunner Armor 1 1 690 690 690 690 1
Pilot Pants 6 6 688 49 70 400 4
Dark Matter Gloves 3 2 650 150 250 250 2
Gunner Helmet 1 1 599 599 599 599 1
Power Vest 11 6 595 5 65 80 6
Glock 7 7 589 20 50 200 6
Power Pants 9 4 570 60 60 70 2
Assault Pants 1 1 550 550 550 550 1
Dark Matter Jacket 1 1 531 531 531 531 1
Rainbow Beanie 1 1 500 500 500 500 1
Water Pistol 1 1 500 500 500 500 1
Nanotech Armor #1563 1 1 499 499 499 499 1
G7P Plasma Rifle 2 2 485 100 385 385 2
Assassins Cap 8 7 435 20 38 199 6
Biohazard Mask 2 2 430 40 390 390 2
Bio Rifle 1 1 420 420 420 420 1
Power Battle Helm 1 1 400 400 400 400 1
Gunner Jacket 4 4 358 8 120 150 4
Scientist Scanner 2 2 350 100 250 250 1
Ice Pick 3 3 347 40 99 208 3
Laser Pistol #123 4 4 335 5 100 225 4
Electrician Greaves 1 1 300 300 300 300 1
Engineer Pants 11 4 289 5 29 35 2
Scientist Pants 3 3 257 35 102 120 2
Green Clover Baller Shorts 1 1 250 250 250 250 1
Purple Lake Baller Jersey 1 1 250 250 250 250 1
Lucky Exo-Suit 1 1 235 235 235 235 1
Gunner Vest 7 6 234 20 35 45 4
Pilot .44 Revolver 2 2 230 100 130 130 2
Engineer Reinforced Hardhat 1 1 200 200 200 200 1
Laser Rifle 3 3 195 65 65 65 1
Assault Leggings 1 1 180 180 180 180 1
Engineer Jacket 1 1 175 175 175 175 1
Pilot Sidearm 4 4 151 10 49 52 4
Lucky Pants 2 2 150 20 130 130 2
Pilot Overalls 1 1 140 140 140 140 1
Assassins Jacket 1 1 125 125 125 125 1
Assault Armor #1562 1 1 120 120 120 120 1
Gunner Cap 1 1 103 103 103 103 1
Blue Easter Egg Mine 1 1 100 100 100 100 1
Engineer Vest 2 1 100 50 50 50 1
Power Fatigues 1 1 100 100 100 100 1
Yellow Easter Egg Mine 1 1 100 100 100 100 1
Green Clover Baller Jersey 1 1 99 99 99 99 1
Striped Soccer Kit 1 1 99 99 99 99 1
Biohazard Shirt 3 2 95 30 30 35 2
Wooden Pistol 1 1 90 90 90 90 1
C4 Mine 4 2 80 20 20 20 2
Firefighter Hardhat 2 2 78 28 50 50 2
EMP Blaster 1 1 65 65 65 65 1
Ice Pickaxe 1 1 59 59 59 59 1
Butter Knife 2 2 58 5 53 53 2
Firefighter Pants 1 1 35 35 35 35 1
Blue Knickers Baller Shorts 1 1 30 30 30 30 1
Cryo Undershirt 1 1 30 30 30 30 1
Fitness Shorts 1 1 20 20 20 20 1
Lucky Cap 1 1 20 20 20 20 1
Power Jacket 1 1 20 20 20 20 1
Pilot Captain Hat 1 1 5 5 5 5 1

HOW THIS WORKSWhat the numbers count and how the two tracks of the chart are built

01 What counts as a sale

The game lists lots and their sellers; it never names a buyer, so a sale is inferred from what changed between two polls. A lot that disappears before its 48 hours are up counts as sold, at the price it was listed for; a lot that reaches its 48 hours counts as expired. UNITS counts pieces, LOTS counts lots that closed by a sale in the window, and REVENUE is units times price. MIN, MEDIAN and MAX are per unit and weighted by pieces, so a lot of fifty weighs fifty times in the median. Every figure is in starbux; a lot priced in another currency is left out of the sums entirely.

02 The chart

The upper track is money: revenue per step of the axis. The lower track counts appearances instead, one bar per lot that went up for sale in that step, which is why it is labelled NEW LOTS and not the number of lots hanging. A lot is counted once, on the day it appeared, however long it then hangs. Each track has its own scale, because starbux and lots cannot share one. The bars start at the first poll of this site: a lot already hanging on the market when collecting began was never seen to appear, and counting it would invent a listing.

03 The filters

TYPE and RARITY offer only what actually sold in the window, so every choice leads to a table with rows in it rather than to an empty one. Both tracks of the chart follow those filters, so narrowing to one type narrows the chart with it. The market is read every minute, the limit the game’s public API allows, and history starts on the day the collector started.