Final checks
Mission 161
OPEN MISSION CARDFIELDS
- Id
- 161
- MissionTitle
- Final checks
- Reward
- Xp ×100
xp:100The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 113
- AvailableEveryXDays
- 1
- AvailableFrom
- 2015-07-22
- AvailableTo
- 2055-07-22
- FirstMissionEventId
- 1
- Flags
- 3
- IsSinglePlay
- true
- LastUpdatedAt
- 2026-03-11When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 1
- Metadata.PossibleReward
- Xp ×100
xp:100 - MigrationTags
- NONE
- MissionDescription
- Incoming message--
- MissionDesignType
- 1
- MissionEventsJson
2034 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Captain, I'm receiving another encrypted message. Ah, this had better not cause another crash, I've still got a headache from last time...","NpcDesignId":190,"EmotionAnimationType":7,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Patch it through","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"Captain! It's me, Minor Third! Remember? From work? I've been keeping tabs on your progress these last few days: You're smashing your performance metrics, and making the other sleeper agents look like they're, well, asleep. Rest assured, once our evil plan has come to fruition, I'll be recommending bonuses for the entire team!","NpcDesignId":571,"EmotionAnimationType":4,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"5","OptionTitle":"Thanks","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"5":{"NodeId":"5","Content":"On that note, my application for an immediate attack on humanity has been approved! If this goes well, I could even be looking at a promotion! Don't worry, I won't forget you little people when I'm living it up in management!|We've got a mothership hiding in orbit around Venus, ready to deploy for largescale organ harvesting. While I'm busy crushing military resistance, I'd like you and your crew to rendezvous with the ship and escort them back here. Okay team, let's go!","NpcDesignId":571,"EmotionAnimationType":1,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"8","OptionTitle":"Let's go!","RewardString":"xp:100","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"8":{"NodeId":"8","Content":"Truly, the depths of my horror defy description. Shall I set a course for Venus, captain?","NpcDesignId":190,"EmotionAnimationType":3,"RewardString":"xp:100","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":960,"ey":60}}}- MissionKey
- Gray Recruit 5a
- OriginalTwee
1258 characters, show
:: StoryTitle Final checks :: 1 Captain, I'm receiving another encrypted message. Ah, this had better not cause another crash, I've still got a headache from last time... {npcDesignId => 190|7} [[Patch it through->2]] :: 2 Captain! It's me, Minor Third! Remember? From work? I've been keeping tabs on your progress these last few days: You're smashing your performance metrics, and making the other sleeper agents look like they're, well, asleep. Rest assured, once our evil plan has come to fruition, I'll be recommending bonuses for the entire team! {npcDesignId => 571|4} [[Thanks->5]] :: 5 On that note, my application for an immediate attack on humanity has been approved! If this goes well, I could even be looking at a promotion! Don't worry, I won't forget you little people when I'm living it up in management!|We've got a mothership hiding in orbit around Venus, ready to deploy for largescale organ harvesting. While I'm busy crushing military resistance, I'd like you and your crew to rendezvous with the ship and escort them back here. Okay team, let's go! {npcDesignId => 571|1} [[Let's go!->8]] :: 8 Truly, the depths of my horror defy description. Shall I set a course for Venus, captain? {rewardString => xp:100} {npcDesignId => 190|3}- PlanetId
- 6 Earth
- RequirementString
- Quid pro quo >= 1
mission:160 >= 1
22 of 28, zero and empty hidden · show all
- Chance
- 0
- DungeonMapSeed
- 0
- ExplorationPercentage
- 0
- GameModeConfigJson
- —
- MinDurationSinceLastEvent
- 0
- Weight
- 0
USED IN
Mission 1
- 162 Final checks RequirementString