Quid pro quo
Mission 160
OPEN MISSION CARDFIELDS
- Id
- 160
- MissionTitle
- Quid pro quo
- Reward
- Xp ×200 | Mineral ×1200 | Gas ×1000
xp:200|mineral:1200|gas:1000The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 113
- AvailableEveryXDays
- 1
- AvailableFrom
- 2015-07-22
- AvailableTo
- 2055-07-22
- FirstMissionEventId
- 1
- Flags
- 3
- IsSinglePlay
- true
- LastUpdatedAt
- 2026-03-11When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 1
- Metadata.PossibleReward
- Xp ×200 | Mineral ×1200 | Gas ×1000
xp:200|mineral:1200|gas:1000 - MigrationTags
- NONE
- MissionDescription
- Deliver rare gas to Earth
- MissionDesignType
- 1
- MissionEventsJson
1660 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Following the directions of an encrypted beacon, you find Amaya's shuttle parked in a lonely stretch of central Australian desert.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Open comms","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"good to see you here, captain. It's nice to know Grays can be quite reasonable when they want to be. I really couldn't have done this without you captain, I hope you appreciate that.","NpcDesignId":147,"EmotionAnimationType":4,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"No problem","RewardString":"xp:100|mineral:600|gas:500","hide":false},{"NextNodeId":"5","OptionTitle":"How about a reward?","RewardString":"xp:100|mineral:600|gas:500","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"4":{"NodeId":"4","Content":"You're too modest; you've been more help than you realize. Goodbye for now, I'm sure we'll see each other again soon.","NpcDesignId":147,"EmotionAnimationType":5,"RewardString":"xp:100|mineral:600|gas:500","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"5":{"NodeId":"5","Content":"Of course! You've been more help than you realize. Goodbye for now, I'm sure we'll see each other again soon.","NpcDesignId":147,"EmotionAnimationType":7,"RewardString":"xp:100|mineral:600|gas:500","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":210}}}- MissionKey
- Gray Recruit 4b
- OriginalTwee
816 characters, show
:: StoryTitle Quid pro quo :: 1 Following the directions of an encrypted beacon, you find Amaya's shuttle parked in a lonely stretch of central Australian desert. [[Open comms->2]] :: 2 good to see you here, captain. It's nice to know Grays can be quite reasonable when they want to be. I really couldn't have done this without you captain, I hope you appreciate that. {npcDesignId => 147|4} [[No problem->4]] [[How about a reward?->5]] :: 4 You're too modest; you've been more help than you realize. Goodbye for now, I'm sure we'll see each other again soon. {rewardString => xp:100|mineral:600|gas:500} {npcDesignId => 147|5} :: 5 Of course! You've been more help than you realize. Goodbye for now, I'm sure we'll see each other again soon. {rewardString => xp:100|mineral:600|gas:500} {npcDesignId => 147|7}- PlanetId
- 6 Earth
- RequirementString
- Quid pro quo >= 1
mission:159 >= 1
22 of 28, zero and empty hidden · show all
- Chance
- 0
- DungeonMapSeed
- 0
- ExplorationPercentage
- 0
- GameModeConfigJson
- —
- MinDurationSinceLastEvent
- 0
- Weight
- 0
USED IN
Mission 1
- 161 Final checks RequirementString