Last stand
Mission 164
OPEN MISSION CARDFIELDS
- Id
- 164
- MissionTitle
- Last stand
- Reward
- Xp ×100
xp:100The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 113
- AvailableEveryXDays
- 1
- AvailableFrom
- 2015-07-22
- AvailableTo
- 2055-07-22
- FirstMissionEventId
- 1
- Flags
- 3
- IsSinglePlay
- true
- LastUpdatedAt
- 2026-03-11When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 1
- Metadata.PossibleReward
- Xp ×100
xp:100 - MigrationTags
- NONE
- MissionDescription
- Incoming message--
- MissionDesignType
- 1
- MissionEventsJson
3480 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Well done captain, the defense grid has been disabled without further casualties. I'm conflicted to find that Miss Third has entirely escaped harm, and is hailing us.","NpcDesignId":190,"EmotionAnimationType":6,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Open comms","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"Phew, things were looking a little dire for a moment there. It seems like I made the right choice in bringing you onto this project! What was all that anyway?","NpcDesignId":571,"EmotionAnimationType":6,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"3","OptionTitle":"Dolores?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"3":{"NodeId":"3","Content":"This base was the target of a malicious digital attack, designed to turn its own defences against it. I can't trace the cause, but this is clearly a coordinated attack; we recorded the same thing happening on Venus, a few short hours ago.","NpcDesignId":190,"EmotionAnimationType":3,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"Continue","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"4":{"NodeId":"4","Content":"Even if the Federation knew we were here, there's no way they could manage something like that. Perhaps a competitor is trying to take this system for themselves!","NpcDesignId":571,"EmotionAnimationType":2,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"5","OptionTitle":"Continue","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":60},"5":{"NodeId":"5","Content":"I must agree that this is too sophisticated for the Federation. The Singularity is clearly responsible, although it's unclear how they were able to access your network undetected.","NpcDesignId":190,"EmotionAnimationType":6,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"9","OptionTitle":"Continue","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":290},"9":{"NodeId":"9","Content":"Captain! Urgent alert from Earth: A Singularity fleet has evaded long-range sensors, and is overwhelming planetary defences!","NpcDesignId":190,"EmotionAnimationType":2,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"6","OptionTitle":"Continue","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":290,"ue":[{"ue":2,"di":20.0,"loop":0}]},"6":{"NodeId":"6","Content":"What!? I don't care who these guys are, but that's our profit margin they're cutting into! Ready the fleet; it's time for a hostile takeover!","NpcDesignId":571,"EmotionAnimationType":2,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"Close comms","RewardString":"xp:100","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":290},"7":{"NodeId":"7","Content":"Be careful, captain. With these digital attacks impacting ship communications, you won't be able to rely on your orders getting through in the heat of combat. I recommend you utilize the command centre to set up standing orders for the ship and crew ahead of time.","NpcDesignId":190,"EmotionAnimationType":7,"RewardString":"xp:100","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":60,"ey":290}}}- MissionKey
- Gray Recruit 7a
- OriginalTwee
1876 characters, show
:: StoryTitle Last stand :: 1 Well done captain, the defense grid has been disabled without further casualties. I'm conflicted to find that Miss Third has entirely escaped harm, and is hailing us. {npcDesignId => 190|6} [[Open comms->2]] :: 2 Phew, things were looking a little dire for a moment there. It seems like I made the right choice in bringing you onto this project! What was all that anyway? {npcDesignId => 571|6} [[Dolores?->3]] :: 3 This base was the target of a malicious digital attack, designed to turn its own defences against it. I can't trace the cause, but this is clearly a coordinated attack; we recorded the same thing happening on Venus, a few short hours ago. {npcDesignId => 190|3} [[Continue->4]] :: 4 Even if the Federation knew we were here, there's no way they could manage something like that. Perhaps a competitor is trying to take this system for themselves! {npcDesignId => 571|2} [[Continue->5]] :: 5 I must agree that this is too sophisticated for the Federation. The Singularity is clearly responsible, although it's unclear how they were able to access your network undetected. {npcDesignId => 190|6} [[Continue->9]] :: 9 Captain! Urgent alert from Earth: A Singularity fleet has evaded long-range sensors, and is overwhelming planetary defences! {npcDesignId => 190|2} {uiEffects => FlashingRedBorder:20} [[Continue->6]] :: 6 What!? I don't care who these guys are, but that's our profit margin they're cutting into! Ready the fleet; it's time for a hostile takeover! {npcDesignId => 571|2} [[Close comms->7]] :: 7 Be careful, captain. With these digital attacks impacting ship communications, you won't be able to rely on your orders getting through in the heat of combat. I recommend you utilize the command centre to set up standing orders for the ship and crew ahead of time. {rewardString => xp:100} {npcDesignId => 190|7}- PlanetId
- 8 Mars
- RequirementString
- Siege >= 1
mission:163 >= 1
22 of 28, zero and empty hidden · show all
- Chance
- 0
- DungeonMapSeed
- 0
- ExplorationPercentage
- 0
- GameModeConfigJson
- —
- MinDurationSinceLastEvent
- 0
- Weight
- 0
USED IN
Mission 1
- 165 Last stand RequirementString