Enemy Missile Room HP > 0%
OPEN AI CARDFIELDS
- Id
- 36
- ConditionTypeName
- Enemy Missile Room HP > 0%
- ApprovalFlags
- 4
- ConditionRoomTag
- missile
- ConditionTypeAvailability
- 3
- ConditionTypeCategory
- 4
- ConditionTypeComparison
- 3
- ConditionTypeDescription
- This condition is true when any enemy Missile type rooms has HP remaining
- ConditionTypeParameter
- 1
- IconAssetId
- 273 Icon_HP_Ai
- LastUpdatedAt
- 2022-07-08When this record last changed in the game's catalog.
- MigrationTags
- DEVELOPMENT_PUBLISHED_TO_STAGING
- OrderIndex
- 1
- PrefixDescription
- Enemy Missile
- RoomType
- 35
15 of 17, zero and empty hidden · show all
- ColorString
- —
- ConditionTypeParameterValue
- 0
USED IN
Item Design Actions 5
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