PSS2

None

CONDITION

None

«This condition will always be true and will execute the action»

COMMAND

Category
No target
Research
—
Runs for
Crew and rooms

IN AI CHIPS

  • AA Defence AI Weapon room (power)
    if None then Set Zero Power
  • Android Offense AI Room (power, ammo)
    if None then Increase Power By 1
  • Android Offense AI Room (power, ammo)
    if None then Set Cheapest Items
  • Android Specialist AI Room (power, ammo)
    if None then Increase Power By 1
  • Android Specialist AI Room (power, ammo)
    if None then Set Cheapest Items
  • Cloak Defence AI Room (power)
    if None then Set Maximum Power
  • Cloak Specialist AI Room (power)
    if None then Set Power To 1
  • EMP Cannon Defence AI Weapon room (power, target)
    if None then Set Maximum Power
  • EMP Cannon Defence AI Weapon room (power, target)
    if None then Set Zero Power
  • EMP Cannon Specialist AI Weapon room (power, target)
    if None then Set Maximum Power
  • EMP Cannon Specialist AI Weapon room (power, target)
    if None then Set Zero Power
  • Engine Defence AI Defence room (power)
    if None then Set Zero Power
  • Gunner's AI Chip Crew
    if None then Target Your Missile Room
  • Gunner's AI Chip Crew
    if None then Target Your Cannon
  • Gunner's AI Chip Crew
    if None then Target Your Laser
  • Medical Specialist AI Room (power)
    if None then Set Zero Power
  • Mining Laser Defence AI Weapon room (power, target)
    if None then Target Enemy Reactor
  • Mining Laser Offense AI Weapon room (power, target)
    if None then Set Maximum Power
  • Mining Laser Offense AI Weapon room (power, target)
    if None then Target Enemy Security Room
  • Mining Laser Offense AI Weapon room (power, target)
    if None then Target Enemy AntiCraft Room
  • Mining Laser Offense AI Weapon room (power, target)
    if None then Target Enemy Cannon
  • Mining Laser Offense AI Weapon room (power, target)
    if None then Target Enemy Reactor
  • Mining Laser Specialist AI Weapon room (power, target)
    if None then Target Enemy Shield Room
  • Missile Offense AI Weapon room (power, target, ammo)
    if None then Set Maximum Power
  • Missile Offense AI Weapon room (power, target, ammo)
    if None then Set Highest Hull Damage
  • Missile Offense AI Weapon room (power, target, ammo)
    if None then Target Enemy Laser
  • Missile Offense AI Weapon room (power, target, ammo)
    if None then Target Enemy Reactor
  • Missile Specialist AI Weapon room (power, target, ammo)
    if None then Set Maximum Power
  • Missile Specialist AI Weapon room (power, target, ammo)
    if None then Set Highest System Damage
  • Missile Specialist AI Weapon room (power, target, ammo)
    if None then Target Enemy AntiCraft Room
  • Missile Specialist AI Weapon room (power, target, ammo)
    if None then Target Enemy Reactor
  • Plasma Offense AI Weapon room (power, target)
    if None then Set Maximum Power
  • Plasma Specialist AI Weapon room (power, target)
    if None then Set Power To 1
  • Radar Defence AI Room (power)
    if None then Set Zero Power
  • Shield Defence AI Defence room (power)
    if None then Set Maximum Power
  • Shield Specialist AI Defence room (power)
    if None then Set Power To 1
  • Shield Tech's AI Chip Crew
    if None then Target Your Shield Room
  • Vandal's AI Chip Crew
    if None then Target Random Enemy Room