Target Condition Room
ACTION
Target Condition Room
COMMAND
- Category
- No target
- Line
- TARGET
- Research
- —
- Runs for
- Crew and rooms
- Owners
- Crew, Weapon room (power, target), Weapon room (power, target, ammo)
IN AI CHIPS
- EMP Cannon Defence AI Weapon room (power, target)
if Enemy Laser HP > 0% then Target Condition Room - EMP Cannon Defence AI Weapon room (power, target)
if Enemy Teleport Room HP > 0% then Target Condition Room - EMP Cannon Defence AI Weapon room (power, target)
if Enemy Cannon HP > 0% then Target Condition Room - EMP Cannon Defence AI Weapon room (power, target)
if Enemy Missile Room HP > 0% then Target Condition Room - EMP Cannon Defence AI Weapon room (power, target)
if Any Enemy Room HP > 50% then Target Condition Room - EMP Cannon Specialist AI Weapon room (power, target)
if Enemy Laser HP > 0% then Target Condition Room - EMP Cannon Specialist AI Weapon room (power, target)
if Enemy Teleport Room HP > 0% then Target Condition Room - EMP Cannon Specialist AI Weapon room (power, target)
if Enemy Cannon HP > 0% then Target Condition Room - EMP Cannon Specialist AI Weapon room (power, target)
if Enemy Missile Room HP > 0% then Target Condition Room - EMP Cannon Specialist AI Weapon room (power, target)
if Any Enemy Room HP > 50% then Target Condition Room - Fixer's AI Chip Crew
if Your Reactor HP < 50% then Target Condition Room - Fixer's AI Chip Crew
if Friendly Room HP < 25% then Target Condition Room - Fixer's AI Chip Crew
if Friendly Room HP < 50% then Target Condition Room - Gunner's AI Chip Crew
if Your Cannon HP < 50% then Target Condition Room - Gunner's AI Chip Crew
if Your Laser HP < 50% then Target Condition Room - Gunner's AI Chip Crew
if Your Missile Room HP < 50% then Target Condition Room - Mining Laser Defence AI Weapon room (power, target)
if Enemy Cannon HP > 0% then Target Condition Room - Mining Laser Defence AI Weapon room (power, target)
if Enemy Missile Room HP > 0% then Target Condition Room - Mining Laser Defence AI Weapon room (power, target)
if Enemy Laser HP > 0% then Target Condition Room - Mining Laser Specialist AI Weapon room (power, target)
if Enemy Reactor HP > 0% then Target Condition Room - Plasma Offense AI Weapon room (power, target)
if Enemy Shield Room HP > 0% then Target Condition Room - Plasma Offense AI Weapon room (power, target)
if Enemy Reactor HP > 0% then Target Condition Room - Plasma Specialist AI Weapon room (power, target)
if Enemy AntiCraft Room HP > 0% then Target Condition Room - Plasma Specialist AI Weapon room (power, target)
if Enemy Shield Room HP > 0% then Target Condition Room - Plasma Specialist AI Weapon room (power, target)
if Enemy Reactor HP > 0% then Target Condition Room - Shield Tech's AI Chip Crew
if Your Shield Room HP < 50% then Target Condition Room - Shield Tech's AI Chip Crew
if Your Reactor HP < 50% then Target Condition Room - Shield Tech's AI Chip Crew
if Your Shield Room HP < 100% then Target Condition Room - Vandal's AI Chip Crew
if Your Teleport Room HP < 50% then Target Condition Room - Vandal's AI Chip Crew
if Enemy Reactor HP > 0% then Target Condition Room - Vandal's AI Chip Crew
if Enemy Shield Room HP > 0% then Target Condition Room - Vandal's AI Chip Crew
if Enemy Laser HP > 0% then Target Condition Room - Vandal's AI Chip Crew
if Enemy Missile Room HP > 0% then Target Condition Room