01 7-Mart price
The 7-Mart price is the one the shop shows crossed out before a discount. The game rotates the shop every four
hours: 00:00, 04:00, 08:00, 12:00, 16:00 and 20:00 UTC.
This site samples those prices once per rotation, five minutes after it. The game does not rewrite the shop the
moment a rotation lands: it works through its item list over the next minute or so, and a sample taken sooner
catches part of that list still carrying the old price. Five minutes clears the whole rewrite, so the price here
matches the game for the rest of the four hours. The countdown at the top of the page runs to the next sample,
not to the rotation. The 30-day low and high on each tile come from those samples.
02 What the game keeps to itself
The shop never offers its whole range at once: every section puts up a random pick each rotation, so a shelf
in the game holds a handful of what its section can carry, never the full list. Which items came up is not in the
game data.
This page lists every item tagged for the shop, grouped the way the shop groups them, with the 7-Mart price each one
carries whenever it does come up. Resources carry the shop tag too, but the shop has no resources section, so they
are not shown here. The discount percentage, the discounted price and the three items on the shop front are not in
the data either: they are visible only in the game.
03 History starts
Price history starts on the day the collector started; nothing before that can be recovered from the game.