🫡 Balance Updates
Greatly reduced ammo build duration
Tweaks to arson damage, bonus calculations
New crews and items
🚀 New Features
Improved GFX rendering performance resulting in faster FPS.
Chat Translation: Added automatic chat message translation support across Public Chat, Fleet Chat, and the Chat HUD.
Bulk Item Purchase: Introduced the ability to purchase items in bulk for a faster shopping experience.
Character Favorites: Added a "Favorite" button to characters to help you better manage your crew.
🎨 UI & Quality of Life Improvements
AI Commands UI: Refactored and updated the interface for managing AI Commands.
Slider Panels: Improved the visual layout and response for the Repair and Delete slider panels.
Visual Combat Enhancements: Improved turret visuals and missile shield hit effects for a crisper combat experience.
Task Updates: Refreshed and updated various tasks.
Box Open Panel: Improved quantity handling behaviors when opening boxes.
NPC Voiceovers: Implemented improved handling for default NPC voiceovers.
🏳️🌈 Rainbow Month Promotion
Daily Gift Box: Log in daily to claim your Gift Box containing Rainbow Candy!
Fabrication Gacha Exchange: Collect 10x Rainbow Candies and choose which reward track you prefer by fabricating Rainbow Box.
Dove Gacha Boxes: new rainbow boxes are available in dove shop!
Limited-Time Shop Bundles: Special Rainbow offers available in bank!
🛠️ Bug Fixes & Optimization
Objective Panel: Fixed an issue where the next mission would fail to update on the objective panel.
Rush Costs: Fixed an issue causing incorrect rush costs when a timer countdown was active.
Fleet Controls: Resolved multiple bugs affecting fleet control mechanics.
Fabricate Menu: Fixed UI/UX issues inside the Fabricate screen.
Item Popups: Fixed a display bug where item stats were not appearing properly in popups.
Droid Availability: Patched an issue preventing certain droids from becoming available.
Market Cache: Resolved a caching issue affecting active market listings.
Tutorial UI: Corrected character button handling behaviors during the tutorial sequence.
VIP Rewards: Fixed an issue where players were unable to interact with the VIP "Collect Reward" button.
Guide Highlights: Applied a refactor fix to guide highlights to prevent them from misbehaving.