PSS2

Pixel Starships 2 Feature Update. May the Fourth be with you!

Here's the formatted changelog:


Pixel Starships 2 โ€” May Feature Changelog

โš–๏ธ Balance Changes

  • Captains are now placed in factional collections by default

  • New cat crew sets inbound

  • Slight balance tweaks and fixes to storyline missions

  • New lolita and cat collection crews added

  • Beacons now increase defence bonus

  • New warehouse levels and reduced build times

  • New weapon sets available such as the power set

  • All crafts now only take 1 space regardless of type

  • Craft capacity updated to account for space change

  • Top eSports league no longer gives trophy rewards for out of league matches.

๐Ÿง‘โ€๐Ÿš€ Crew Features

  • Character Ability UI โ€” Fixed exceptions when activating abilities in ship and ground battle; fixed detection of whether a character can use an ability

  • Character Delete โ€” Delete button now only appears when you own the character and it's not your captain

  • Character Floating Face โ€” Fixed characters with no mouth/eye traits getting incorrect death face overlays

โš”๏ธ PvP & Battle

  • Show Target Selected โ€” Now enabled by default in PvP crew display

  • Cooldown Display โ€” Fixed action overlay button not showing cooldown/reload progress when a room is selected while the crew tab is active

  • Support Room Fix โ€” Fixed support rooms being incorrectly selectable during PvP

  • Crew Inventory Arrows โ€” Fixed arrows being blocked by spacing/layout issues in the crew inventory panel

  • Extra Scan Time โ€” After successfully scanning the opponent's ship, the battle countdown timer now resets for extra prep time

  • Battle Damage Labels โ€” Now render on top of world elements correctly; negative damage label display added

  • Revenge/Replay Fix โ€” Fixed revenge button incorrectly triggering a replay; fixed replay perspective so your ship appears on the left

  • Battle Training Skin โ€” Fixed a crash when loading skin data in battle training mode

  • Ship Damage Panel โ€” Now requires an explicit button tap to close; fixed accidental closing of the mission damage panel

๐ŸŽจ Ship Skins

  • New Feature โ€” Ship skin customisation launched

  • Skin State Management โ€” Added logic to track whether the ship skin research feature is unlocked; promo banner only shows at the required level

  • Skin Panel Improvements โ€” Refactored into a shared base, consolidating change detection, save-on-close dialog, and notification handling

  • IAP Skin Fix โ€” Fixed locked skins showing a bogus purchase popup (now shows "go to bank"); multiple other skin display bugs fixed

  • Federation & Qtarian Skins โ€” Fixed various display bugs with level 3 skins

  • Camera Fixes โ€” Several camera-related fixes tied to skin panel interactions

  • Loading Indicator โ€” Improved behavior when fetching skin assets

๐ŸŽ’ Inventory

  • Inventory Overhaul โ€” All inventory scrollers changed to horizontal scrolling; fixed drag-out vs. scroll detection across all panels

  • Room Inventory Overlap โ€” Fixed room cells overlapping in inventory when moving a room from the ship

  • Delete Item/Crew โ€” Added two-step delete flow (quantity slider โ†’ confirmation) for items and crew

๐Ÿš€ Shipyard & Ship

  • Interior Toggle โ€” Fixed incorrect display when entering/exiting interior mode

  • Module Placement โ€” Fixed camera pan/zoom freezing after dragging a module from inventory

  • Nearby Ship Profile โ€” Tapping nearby ships in the world now shows the user's profile

๐Ÿ’ณ Bank & Store

  • Daily Sale Cost โ€” Fixed sale price calculation to use the correct discounted price formula

  • Bank Layout โ€” Fixed grid layout going off-screen on wide/safe-area devices

  • Bank Bundle UI โ€” Hide expiry text when pack expires in over a year; promotion descriptions now show in detail panel

  • Promotion Banner โ€” Tapping now opens the bank panel; Easter theme added with swappable theming system

  • Promotion Bonus Fix โ€” Fixed bundle cells incorrectly showing bonus tags

  • Starbux Display โ€” Fixed counts showing abbreviated values (e.g. "1K") instead of exact numbers

๐Ÿ† League

  • Reward UI โ€” Added text labels for lower reward tiers ("Top 20%", "Others")

  • League Splash Fix โ€” Fixed splash screen sometimes showing when it shouldn't

โšก Speed-Up & Resources

  • Speed-Up UX โ€” Clicking quick-use rush without a pre-selected item now auto-selects one and performs the rush

  • Resource Display โ€” Fixed reserve resources showing stale/incorrect data

  • Rearm Loop Fix โ€” Fixed a crash causing an infinite rearm loop when the alliance resource icon failed to load

๐Ÿ“– Tutorial & Missions

  • Tutorial Level 4 โ€” Galaxy Navigation Research tutorial added

  • Mining Tutorial โ€” Fixed a bug in the mining tutorial flow

โœจ New Content

  • Ship Skin Research โ€” Skin customisation tied to a new research tree

  • Singularity Shield & Laser โ€” New weapons/abilities added

  • Warehouse Levels 11โ€“18 โ€” New levels with profile images

  • Liftwall Levels 14โ€“15 โ€” New rooms added

  • Missile Launcher Levels 13โ€“15 โ€” New tiers added

  • Visiri Berg โ€” High-resolution character art added

  • Deep Linking โ€” pss2:// URL scheme added on iOS and Android for opening specific in-game panels

๐Ÿ–ฅ๏ธ UI Polish

  • News Panel โ€” Fixed Starlog cells not updating; added sale item display

  • Daily Gift Red Dot โ€” Notification now updates correctly

  • Shop Room Panel โ€” Fixed Mining and Operations tabs showing each other's content

  • Research Panel โ€” Fixed null exception and stale update logic in the research cleanup flow

  • Intro Battle HP Bar โ€” Fixed oxygen room HP bar not updating during the intro battle

  • White Texture Bug โ€” Fixed rooms occasionally rendering as a white rectangle

  • Item Name Font โ€” Fixed font/width mismatch in the Fabricate menu panel

Source: Steam ยท All news