PSS2

GAME DATA

FILTERS

FIELD FILTERS

COLUMNS 6 of 21

Task · 54 of 54

IdNameAvailableFromAvailableToDescriptionObjectiveAmount
2694Build Mining Laser2022-11-112222-11-11Go to the shop, build a mining laser.1
2724Collect Minerals2022-11-112222-11-11Collect minerals from the mining laser1
2725Finish Battle Training2022-11-112222-11-11Finish battle training1
2726Level up crew2022-11-112222-11-11Select Captain and choose level up option1
2727Hire New Crew2022-11-112222-11-11Go Shop then select Star Bar and order any drink to hire a…1
2760Upgrade Bedroom2022-11-112222-11-11Select Bedroom and choose upgrade option1
2761Assign Crew to Room2022-11-112222-11-11Drag and drop to move crew to any different room. This will…1
2762PVP2022-11-112222-11-11Click "System" on the bottom left and click "PVP" to start a…1
2763Upgrade Ship2022-11-112222-11-11Go Shop then select Shipyard and upgrade your ship to level…1
2793Collect Achievement2022-11-112222-11-11Collect the achievement for upgrading ship to level 21
2794Build Mineral Processor2022-11-112222-11-11Build a Mineral Processor from Shop>Mining to harvest additi…1
2795Build Mineral Storage2022-11-112222-11-11Build Mineral Storage from Shop>Mining to store excess miner…1
2796Build Shield Defence2022-11-112222-11-11Build Shield System from the Shop>Defence to defend against…1
2797Build Offensive Turrets2022-11-112222-11-11Build Offensive Turrets from the Shop>Offence to improve fir…1
2798Prepare Ammo2022-11-112222-11-11Prepare Ammo for your turret by selecting the turret room, t…1
2799Planet Patrol2022-11-112222-11-11Visit the galaxy map and carry out a planet patrol mission.1
2800Build Gas Refinery2022-11-112222-11-11Build Gas Refinery from Shop>Mining to start extracting Gas…1
2801Build Gas Storage2022-11-112222-11-11Build Gas Storage from the Shop>Mining to store excess gas m…1
2802Build a Lab2022-11-112222-11-11Build a Lab from Shop>Operations to enable research of advan…1
2803Build a Gym2022-11-112222-11-11Build a Gym from Shop>Operations to enable crew training.1
2804Build a Teleporter2022-11-112222-11-11Build a Teleporter from Shop>Offence to enable boarding and…1
2805Build a Fleet Council2022-11-112222-11-11Build a Fleet Council from Shop>Defence to enable fleet mech…1
2806Join a Fleet2022-11-112222-11-11Join a Fleet to enable exchange expeditions and work with ot…1
2807Build Command Center2022-11-112222-11-11Build Command Center from Shop>Defence to enable AI Programm…1
2808Setup AI2022-11-112222-11-11Setup AI for crew or rooms by selecting the AI option on the…1
2809Mining Resource2022-11-112222-11-11Mine resources from a Planet.1
2810Collect Minerals2022-11-112222-11-11Collect Minerals from a Processor.1
2811Collect Gas2022-11-112222-11-11Collect Gas from a Refinery.1
2812Rearm2022-11-112222-11-11Rearm your ship to be battle ready.1
2813Research Technology2022-11-112222-11-11Research a new Technology from the Lab.1
2814Level up Crew2022-11-112222-11-11Level up a Crew.1
2815Upgrade Room2022-11-112222-11-11Upgrade a room onboard your ship.1
2816Purchase Room2022-11-112222-11-11Purchase a new Room from the shop.1
2817Train Crew2022-11-112222-11-11Train a Crew in the Gym.1
2818Deploy mining drone2022-11-112222-11-11Deploy a mining drone on a planet.1
2819Fight PvP2022-11-112222-11-11Complete a PvP battle.1
2820Deploy Fleet Crew2022-11-112222-11-11Deploy Fleet Crew on a expedition via the fleet council.1
2821Borrow Fleet Crew2022-11-112222-11-11Borrow Crew from the fleet council.1
2822Complete daily missions2022-11-112222-11-11Complete daily missions.1
2823Complete three in a row PVP challenge2022-11-112222-11-11Win 3 PVP battles in a row.1
2826Upgrade Reactor2022-11-112222-11-11Select Reactor and choose upgrade option1
2828Complete a Mission2022-11-112222-11-11Go to galaxy view and complete a mission1
2829Train a Crew2022-11-112222-11-11Assign a character to the Gym room and select the Train opti…1
2830Research X-Ray Tech2022-11-112222-11-11Use the Lab room to research X-Ray technology1
2831Build a Missile Launcher2022-11-112222-11-11Build a Missile Launcher from Shop>Weapons for an addiontal…1
2832Scan an Enemy Ship2022-11-112222-11-11Enter PVP matchmaking and use the Scan button to scan an ene…1
2833Galaxy Travel Tech2022-11-112222-11-11Upgrade ship lab room to level 21
2834Galaxy Navigation Research2022-11-112222-11-11Use the Lab room to research Galaxy Navigation1
2835Find Hyperspace Core2022-11-112222-11-11Continue work for your faction to find the hyperspace core r…1
2836Build a Teleporter2022-11-112222-11-11Build a Teleporter from Shop>Weapons1
2837Build a Fleet Council2022-11-112222-11-11Build a Fleet Council from Shop>Defence1
2838Join a Fleet2022-11-112222-11-11Join a fleet1
2839{title} - Storyline 2022-11-112222-11-11Reach <color=#FFA200>{planet}</color> and finish story missi…1
2840{title} - Daily Mission 2022-11-112222-11-11Reach <color=#FFA200>{planet}</color> and finish daily missi…1

HOW THIS WORKSWhere the records come from and how to read them

01 Where the data comes from

This is the game's catalog of designs as the game itself serves it, the same catalog every other section of the site is built on. It is refreshed once a day; the copy shown here is from October 27, 2026. It holds 51 collections and 12355 records. Collections the game sends empty are left out of the list.

02 Reading a table

Field names are the game's own and are not translated. When a field points at another record, its number is grey and the name of that record stands next to it; the name opens the record. The record's own name is underlined, the other names underline under the cursor. A number without a name points at nothing the catalog holds. Strings of costs and rewards such as item:2160x10 are split into names with amounts. Numbers stand to the right. A timestamp is shown as its date, without the time of day. A few column headings carry a tooltip with what the field means; only fields whose meaning we are sure of have one. Long text is cut in the table and shown whole on the record.

03 Search and filters

SEARCH looks for the text in every collection at once, in values and in field names. A match in a field name is listed under FIELDS and leads straight to that field's filter. COLLECTION opens one collection as a table and keeps the search. Each field filter narrows the table further, and all of them must hold; + FILTER adds one, the cross removes it. Picking another field clears the value, and empty and not empty take no value at all. The value box suggests the field's most common values with how many records hold each. A timestamp is matched by its date: = 2026-09-27 finds the whole day, and > and < compare dates. A field that holds comma-separated lists, such as Tags, is counted item by item, and = finds the records that hold the item. COLUMNS starts with Id, the name, the filtered fields and the four fields filled in most records; DEFAULT returns to that set. SHARE copies a link that opens the same view.

04 A record

A record lists all of its fields, with zero and empty ones folded away. USED IN lists the other records that point at this one and the field they point through: the recipes that cost or make an item, the promotions that give it, the missions that reward it. A record that names itself, such as a promotion that may only be bought once, shows its own name as plain text. CHANGES shows the latest days on which our game changes log saw the record change, and links to the full log. When a section of the site has its own card for the record, the button at the top opens that card over the record, and closing it brings the record back.

05 As the game ships it

Nothing is hidden or cleaned up. Test records, placeholder names and content that has not been released yet are part of the catalog, and they appear here exactly as they are in it.