PSS2

GAME DATA

FILTERS

FIELD FILTERS

COLUMNS 5 of 8

Star System Links · 68 of 68

IdFromStarSystemIdIsTwoWayToStarSystemIdTravelTime
1 Arcturus → Spica2 Arcturustrue3 Spica95
2 Sirius → Spica4 Siriustrue3 Spica140
3 Arcturus → Sirius2 Arcturustrue4 Sirius115
4 Arcturus → Golgotha2 Arcturustrue53 Golgotha50
5 Bellatrix → Sol6 Bellatrixtrue8 Sol100
6 Bellatrix → Alpha Centauri6 Bellatrixtrue7 Alpha Centauri80
7 Alpha Centauri → Sol7 Alpha Centauritrue8 Sol90
8 Sol → Luyten 726-88 Soltrue17 Luyten 726-8155
9 Tau Ceti → Homeworld10 Tau Cetitrue11 Homeworld120
10 Canopus → Homeworld9 Canopustrue11 Homeworld140
11 Canopus → Tau Ceti9 Canopustrue10 Tau Ceti95
12 Homeworld → Regulus11 Homeworldtrue35 Regulus200
14 Wolf 359 → Regulus5 Wolf 359true35 Regulus90
15 Alpha Centauri → Aldebaran7 Alpha Centauritrue30 Aldebaran125
16 Canopus → Capella9 Canopustrue36 Capella65
17 Sol → Discovery8 Soltrue50 Discovery120
18 Fortitude → Whitestar16 Fortitudetrue43 Whitestar75
19 Gliese 1 → Capella24 Gliese 1true36 Capella150
20 Proxima Centauri → Aldebaran14 Proxima Centauritrue30 Aldebaran75
21 Bellatrix → Whitestar6 Bellatrixtrue43 Whitestar95
22 Golgotha → Ross 15453 Golgothatrue18 Ross 15465
23 Ross 154 → Regulus18 Ross 154true35 Regulus70
24 Ross 248 → Regulus19 Ross 248true35 Regulus70
25 Ross 128 → Discovery20 Ross 128true50 Discovery55
26 Ross 128 → Luyten 726-820 Ross 128true17 Luyten 726-855
27 Sirius → Formalhaut4 Siriustrue22 Formalhaut150
28 Pylon → Formalhaut40 Pylontrue22 Formalhaut115
29 Discovery → Pilgrimage50 Discoverytrue44 Pilgrimage75
30 Formalhaut → Alpha Draconis22 Formalhauttrue32 Alpha Draconis95
31 Sirius → Formalhaut4 Siriustrue22 Formalhaut150
34 Gamma Draconis → Antares12 Gamma Draconistrue31 Antares180
35 Gamma Draconis → Aldebaran12 Gamma Draconistrue30 Aldebaran165
36 Algol → Lacaille 935233 Algoltrue23 Lacaille 935290
37 Vega → Epsilon Eridani29 Vegatrue21 Epsilon Eridani90
38 Aldebaran → Valhalla30 Aldebarantrue42 Valhalla360
39 Freyja → Algol25 Freyjatrue33 Algol80
40 Vega → Spica29 Vegatrue3 Spica130
41 Tau Ceti → Freyja10 Tau Cetitrue25 Freyja130
42 Arcturus → Lucifer Lux2 Arcturustrue27 Lucifer Lux115
43 Freyja → Rigel25 Freyjatrue15 Rigel105
44 Lucifer Lux → Ross 15427 Lucifer Luxtrue18 Ross 15465
45 Homeworld → Antares11 Homeworldtrue31 Antares55
46 Rigel → Demeter15 Rigeltrue37 Demeter65
47 Pylon → Groombridge 161840 Pylontrue26 Groombridge 161875
48 Groombridge 1618 → Polaris26 Groombridge 1618true47 Polaris50
49 Pylon → Fortitude40 Pylontrue16 Fortitude70
50 Ross 248 → Luyten 726-819 Ross 248true17 Luyten 726-865
51 Betelgeuse → Antares28 Betelgeusetrue31 Antares105
53 Ross 154 → Lucifer Lux18 Ross 154true27 Lucifer Lux65
54 Gliese 1 → Durendal24 Gliese 1true46 Durendal70
56 Pilgrimage → Formalhaut44 Pilgrimagetrue22 Formalhaut65
57 Durendal → LHS 29246 Durendaltrue13 LHS 29280
58 Fortitude → Lalande 2118516 Fortitudetrue38 Lalande 2118565
59 Lucifer Lux → Epsilon Aurigae27 Lucifer Luxtrue39 Epsilon Aurigae65
60 Deneb → Eurynome34 Denebtrue41 Eurynome65
61 Gliese 1 → Valhalla24 Gliese 1true42 Valhalla80
62 Lacaille 9352 → Tartarus23 Lacaille 9352true45 Tartarus100
63 Rigel → Lucifer Lux15 Rigeltrue27 Lucifer Lux75
64 Algol → Epsilon Eridani33 Algoltrue21 Epsilon Eridani75
65 Eurynome → Pilgrimage41 Eurynometrue44 Pilgrimage50
66 Gamma Draconis → Ross 24812 Gamma Draconistrue19 Ross 24845
67 Golgotha → Wolf 35953 Golgothatrue5 Wolf 35980
68 Wolf 359 → Ross 1285 Wolf 359true20 Ross 128105
69 Luyten 726-8 → Wolf 35917 Luyten 726-8true5 Wolf 35975
70 Gamma Draconis → Osiris 212 Gamma Draconistrue49 Osiris 265
71 Freyja → Tycho25 Freyjatrue54 Tycho125
72 Tycho → Demeter54 Tychotrue37 Demeter75
73 Ross 128 → Procyon20 Ross 128true48 Procyon40

HOW THIS WORKSWhere the records come from and how to read them

01 Where the data comes from

This is the game's catalog of designs as the game itself serves it, the same catalog every other section of the site is built on. It is refreshed once a day; the copy shown here is from October 27, 2026. It holds 51 collections and 12355 records. Collections the game sends empty are left out of the list.

02 Reading a table

Field names are the game's own and are not translated. When a field points at another record, its number is grey and the name of that record stands next to it; the name opens the record. The record's own name is underlined, the other names underline under the cursor. A number without a name points at nothing the catalog holds. Strings of costs and rewards such as item:2160x10 are split into names with amounts. Numbers stand to the right. A timestamp is shown as its date, without the time of day. A few column headings carry a tooltip with what the field means; only fields whose meaning we are sure of have one. Long text is cut in the table and shown whole on the record.

03 Search and filters

SEARCH looks for the text in every collection at once, in values and in field names. A match in a field name is listed under FIELDS and leads straight to that field's filter. COLLECTION opens one collection as a table and keeps the search. Each field filter narrows the table further, and all of them must hold; + FILTER adds one, the cross removes it. Picking another field clears the value, and empty and not empty take no value at all. The value box suggests the field's most common values with how many records hold each. A timestamp is matched by its date: = 2026-09-27 finds the whole day, and > and < compare dates. A field that holds comma-separated lists, such as Tags, is counted item by item, and = finds the records that hold the item. COLUMNS starts with Id, the name, the filtered fields and the four fields filled in most records; DEFAULT returns to that set. SHARE copies a link that opens the same view.

04 A record

A record lists all of its fields, with zero and empty ones folded away. USED IN lists the other records that point at this one and the field they point through: the recipes that cost or make an item, the promotions that give it, the missions that reward it. A record that names itself, such as a promotion that may only be bought once, shows its own name as plain text. CHANGES shows the latest days on which our game changes log saw the record change, and links to the full log. When a section of the site has its own card for the record, the button at the top opens that card over the record, and closing it brings the record back.

05 As the game ships it

Nothing is hidden or cleaned up. Test records, placeholder names and content that has not been released yet are part of the catalog, and they appear here exactly as they are in it.