PSS2

GAME DATA

FILTERS

FIELD FILTERS

COLUMNS 4 of 7

Ship Design Assets · 37 of 37

IdAssetIdShipDesignIdShipAssetType
1 Pirate Frigate (Light) · #1514 pir_alt_Interior10 Pirate Frigate (Light)1
3 Pirate Frigate (Light) · #3515 pir_dark_Interior10 Pirate Frigate (Light)1
4 Pirate Frigate (Light) · #4516 pir_light_Interior10 Pirate Frigate (Light)1
5 Pirate Frigate (Light) · #5401 Pirate_Light_Tileable10 Pirate Frigate (Light)0
6 Pirate Frigate (Light) · #6403 Pirate_Dark_Tileable10 Pirate Frigate (Light)0
8 Pirate Frigate (Light) · #8402 Pirate_Light_Tileable_Normal10 Pirate Frigate (Light)3
9 Pirate Frigate (Light) · #9404 Pirate_Dark_Tileable_Normal10 Pirate Frigate (Light)3
10 Qtarian Frigate (Light) · #10513 qtar_light_Interior3 Qtarian Frigate (Light)1
11 Qtarian Frigate (Light) · #11511 qtar_dark_Interior3 Qtarian Frigate (Light)1
12 Qtarian Frigate (Light) · #12405 Qtarian_Dark_Tileable3 Qtarian Frigate (Light)0
13 Qtarian Frigate (Light) · #13407 Qtarian_Light_Tileable3 Qtarian Frigate (Light)0
14 Qtarian Frigate (Light) · #14406 Qtarian_Dark_Tileable_Normal3 Qtarian Frigate (Light)3
15 Qtarian Frigate (Light) · #15409 Qtarian_Light_Tileable_Normal3 Qtarian Frigate (Light)3
16 Qtarian Frigate (Light) · #16408 Qtarian_Light_Tileable_Emission3 Qtarian Frigate (Light)4
17 Qtarian Frigate (Light) · #17509 qtar_alt_bakedEmission_Interior3 Qtarian Frigate (Light)1
18 Qtarian Frigate (Light) · #18512 qtar_light_bakedEmission_Interior3 Qtarian Frigate (Light)1
19 Federation Frigate (Light) · #19523 Fed_alt_Interior2 Federation Frigate (Light)1
20 Federation Frigate (Light) · #20524 Fed_dark_Interior2 Federation Frigate (Light)1
21 Federation Frigate (Light) · #21525 Fed_light_Interior2 Federation Frigate (Light)1
22 Federation Frigate (Light) · #22531 Fed_Light_Tileable_Albedo_Tex_012 Federation Frigate (Light)0
23 Federation Frigate (Light) · #23535 Fed_Light_Tileable_Albedo_Tex_022 Federation Frigate (Light)0
24 Federation Frigate (Light) · #24527 Fed_Dark_Tileable_Albedo_Tex_012 Federation Frigate (Light)0
25 Federation Frigate (Light) · #25528 Fed_Dark_Tileable_Albedo_Tex_022 Federation Frigate (Light)0
26 Federation Frigate (Light) · #26529 Fed_Dark_Tileable_Normal_Tex_012 Federation Frigate (Light)3
27 Federation Frigate (Light) · #27530 Fed_Dark_Tileable_Normal_Tex_022 Federation Frigate (Light)3
28 Federation Frigate (Light) · #28532 Fed_Light_Tileable_Normal_Tex_012 Federation Frigate (Light)3
29 Federation Frigate (Light) · #29533 Fed_Light_Tileable_Normal_Tex_022 Federation Frigate (Light)3
30 Pirate Frigate (Heavy) · #30514 pir_alt_Interior8 Pirate Frigate (Heavy)1
31 Pirate Frigate (Heavy) · #31515 pir_dark_Interior8 Pirate Frigate (Heavy)2
32 Pirate Frigate (Heavy) · #32516 pir_light_Interior8 Pirate Frigate (Heavy)1
33 Pirate Frigate (Heavy) · #33401 Pirate_Light_Tileable8 Pirate Frigate (Heavy)0
34 Pirate Frigate (Heavy) · #34403 Pirate_Dark_Tileable8 Pirate Frigate (Heavy)0
35 Pirate Frigate (Heavy) · #35402 Pirate_Light_Tileable_Normal8 Pirate Frigate (Heavy)3
36 Pirate Frigate (Heavy) · #36404 Pirate_Dark_Tileable_Normal8 Pirate Frigate (Heavy)3
67 Federation Frigate (Light) · #672724 Fed_Tileable_MetallicSmoothness_Tex2 Federation Frigate (Light)5
68 Satellite · #688317 Satellite_light_Interior20 Satellite1
69 Drop Ship · #6911393 Dropship_light_Interior47 Drop Ship1

HOW THIS WORKSWhere the records come from and how to read them

01 Where the data comes from

This is the game's catalog of designs as the game itself serves it, the same catalog every other section of the site is built on. It is refreshed once a day; the copy shown here is from October 27, 2026. It holds 51 collections and 12355 records. Collections the game sends empty are left out of the list.

02 Reading a table

Field names are the game's own and are not translated. When a field points at another record, its number is grey and the name of that record stands next to it; the name opens the record. The record's own name is underlined, the other names underline under the cursor. A number without a name points at nothing the catalog holds. Strings of costs and rewards such as item:2160x10 are split into names with amounts. Numbers stand to the right. A timestamp is shown as its date, without the time of day. A few column headings carry a tooltip with what the field means; only fields whose meaning we are sure of have one. Long text is cut in the table and shown whole on the record.

03 Search and filters

SEARCH looks for the text in every collection at once, in values and in field names. A match in a field name is listed under FIELDS and leads straight to that field's filter. COLLECTION opens one collection as a table and keeps the search. Each field filter narrows the table further, and all of them must hold; + FILTER adds one, the cross removes it. Picking another field clears the value, and empty and not empty take no value at all. The value box suggests the field's most common values with how many records hold each. A timestamp is matched by its date: = 2026-09-27 finds the whole day, and > and < compare dates. A field that holds comma-separated lists, such as Tags, is counted item by item, and = finds the records that hold the item. COLUMNS starts with Id, the name, the filtered fields and the four fields filled in most records; DEFAULT returns to that set. SHARE copies a link that opens the same view.

04 A record

A record lists all of its fields, with zero and empty ones folded away. USED IN lists the other records that point at this one and the field they point through: the recipes that cost or make an item, the promotions that give it, the missions that reward it. A record that names itself, such as a promotion that may only be bought once, shows its own name as plain text. CHANGES shows the latest days on which our game changes log saw the record change, and links to the full log. When a section of the site has its own card for the record, the button at the top opens that card over the record, and closing it brings the record back.

05 As the game ships it

Nothing is hidden or cleaned up. Test records, placeholder names and content that has not been released yet are part of the catalog, and they appear here exactly as they are in it.