PSS2

GAME DATA

FILTERS

FIELD FILTERS

COLUMNS 6 of 45

Planets · 143 of 143

IdPlanetNameColor.BrightnessColor.HueColor.SaturationMaterialAssetId
4InitialPlanet11120 prefab_bolter2
5SheetPlanet11120 prefab_bolter2
6Earth11120 prefab_bolter2
7Luna11120 prefab_bolter2
8Mars11120 prefab_bolter2
9Venus11120 prefab_bolter2
10Earthside Arena11120 prefab_bolter2
11Sol Hypergate11120 prefab_bolter2
69Ross 248 Hypergate11120 prefab_bolter2
74Rambler11120 prefab_bolter2
78Lacaille Hypergate11120 prefab_bolter2
79Aegis11120 prefab_bolter2
80Discipline Station11120 prefab_bolter2
81Icarus11120 prefab_bolter2
82Minotaur11120 prefab_bolter2
83Bellatrix Hypergate11120 prefab_bolter2
84Fulcrum11120 prefab_bolter2
85Torchbearer Station11120 prefab_bolter2
86Delphi11120 prefab_bolter2
87Alpha Centauri Hypergate11120 prefab_bolter2
88Arcturus Hypergate11120 prefab_bolter2
89Arcturus Prime11120 prefab_bolter2
90Lanius Station11120 prefab_bolter2
91Ursula11120 prefab_bolter2
92Arcturus Arena11120 prefab_bolter2
93Homeworld Hypergate11120 prefab_bolter2
94Homeworld11120 prefab_bolter2
95Panopticon11120 prefab_bolter2
96Rubric11120 prefab_bolter2
97Homeworld Arena11120 prefab_bolter2
98Wolf 359 Hypergate11120 prefab_bolter2
99Dämmerung11120 prefab_bolter2
100Broken Hypergate11120 prefab_bolter2
101Praxis11120 prefab_bolter2
102Academy Station11120 prefab_bolter2
103Academy Arena11120 prefab_bolter2
104Spica Hypergate11120 prefab_bolter2
105Sagrada Tierra11120 prefab_bolter2
106The Long Light11120 prefab_bolter2
107Sirius Hypergate11120 prefab_bolter2
108Sirius Prime11120 prefab_bolter2
109Rat Nest11120 prefab_bolter2
110Canopus Hypergate11120 prefab_bolter2
111CCE-00411120 prefab_bolter2
112Aurora station11120 prefab_bolter2
113Tau Ceti Hypergate11120 prefab_bolter2
114Anvil11120 prefab_bolter2
115Hammer11120 prefab_bolter2
116Drakon11120 prefab_bolter2
117Axon11120 prefab_bolter2
118Gamma Draconis Hypergate11120 prefab_bolter2
119LHS 292 Hypergate11120 prefab_bolter2
120LP-006311120 prefab_bolter2
121Calenture11120 prefab_bolter2
122Proxima Centauri Hypergate11120 prefab_bolter2
123Invictus11120 prefab_bolter2
124Cenotaph11120 prefab_bolter2
125Rigel Hypergate11120 prefab_bolter2
126Scoria11120 prefab_bolter2
127Trade Flotilla11120 prefab_bolter2
128Fortitude Hypergate11120 prefab_bolter2
129Vulcan11120 prefab_bolter2
130Nyx11120 prefab_bolter2
131Luyten Hypergate11120 prefab_bolter2
132Murv's World11120 prefab_bolter2
133Jumbuck11120 prefab_bolter2
134Ross 154 Hypergate11120 prefab_bolter2
135Columbus11120 prefab_bolter2
136Lamprey11120 prefab_bolter2
137Ross 128 Hypergate11120 prefab_bolter2
138Scarab11120 prefab_bolter2
139Epsilon Eridani Hypergate11120 prefab_bolter2
140Formalhaut Hypergate11120 prefab_bolter2
141Innsmouth11120 prefab_bolter2
142Voyna11120 prefab_bolter2
143Gliese Hypergate11120 prefab_bolter2
144Dustbowl11120 prefab_bolter2
145Freyja Hypergate11120 prefab_bolter2
146Freyja Prime11120 prefab_bolter2
147Valkyrie11120 prefab_bolter2
148Groombridge Hypergate11120 prefab_bolter2
149Shangri-La11120 prefab_bolter2
150Lucifer Lux Hypergate11120 prefab_bolter2
151Milton's Landing11120 prefab_bolter2
152Morningstar Station11120 prefab_bolter2
153Betelgeuse Hypergate11120 prefab_bolter2
154Ori11120 prefab_bolter2
155Vega Hypergate11120 prefab_bolter2
156Las Vegas11120 prefab_bolter2
157Aldebaran Hypergate11120 prefab_bolter2
158Prometheus Shipyards11120 prefab_bolter2
159Hubris Station11120 prefab_bolter2
160Antares Hypergate11120 prefab_bolter2
161Kowloon Station11120 prefab_bolter2
162Alpha Draconis Hypergate11120 prefab_bolter2
163Calque11120 prefab_bolter2
164Algol Hypergate11120 prefab_bolter2
165Ogre11120 prefab_bolter2
166New Tobago11120 prefab_bolter2
167Deneb Hypergate11120 prefab_bolter2
168NTP-01390511120 prefab_bolter2
169Regulus Hypergate11120 prefab_bolter2
170Flywheel station11120 prefab_bolter2
171Capella Hypergate11120 prefab_bolter2
172Lamia11120 prefab_bolter2
173Goldflight11120 prefab_bolter2
174Demeter Hypergate11120 prefab_bolter2
175Demeter 311120 prefab_bolter2
176Lalande Hypergate11120 prefab_bolter2
177Roswell11120 prefab_bolter2
178Auriga Hypergate11120 prefab_bolter2
179Zhu Yi11120 prefab_bolter2
180Pylon Hypergate11120 prefab_bolter2
181Pylon11120 prefab_bolter2
182Eurynome Hypergate11120 prefab_bolter2
183Tethys11120 prefab_bolter2
184Valhalla Hypergate11120 prefab_bolter2
185Justice Station11120 prefab_bolter2
186Gangrene11120 prefab_bolter2
187Whitestar Hypergate11120 prefab_bolter2
188Muscovy11120 prefab_bolter2
189Pilgrimage Hypergate11120 prefab_bolter2
190Dunroamin11120 prefab_bolter2
191Tartarus Hypergate11120 prefab_bolter2
192Exile11120 prefab_bolter2
193Durendal Hypergate11120 prefab_bolter2
194Termachis11120 prefab_bolter2
195Polaris Hypergate11120 prefab_bolter2
196Elysium11120 prefab_bolter2
197Osiris Hypergate11120 prefab_bolter2
198Apophis11120 prefab_bolter2
199Discovery Hypergate11120 prefab_bolter2
200Cambridge11120 prefab_bolter2
201Discovery Station11120 prefab_bolter2
202Golgotha Hypergate11120 prefab_bolter2
203Burnside's Bonce11120 prefab_bolter2
204Tycho Hypergate11120 prefab_bolter2
205Brahe11120 prefab_bolter2
206Daedalus11120 prefab_bolter2
240Procyon Hypergate11120 prefab_bolter2
241Erigone11120 prefab_bolter2
242Maera11120 prefab_bolter2
274Vespera11120 prefab_bolter2

HOW THIS WORKSWhere the records come from and how to read them

01 Where the data comes from

This is the game's catalog of designs as the game itself serves it, the same catalog every other section of the site is built on. It is refreshed once a day; the copy shown here is from October 27, 2026. It holds 51 collections and 12355 records. Collections the game sends empty are left out of the list.

02 Reading a table

Field names are the game's own and are not translated. When a field points at another record, its number is grey and the name of that record stands next to it; the name opens the record. The record's own name is underlined, the other names underline under the cursor. A number without a name points at nothing the catalog holds. Strings of costs and rewards such as item:2160x10 are split into names with amounts. Numbers stand to the right. A timestamp is shown as its date, without the time of day. A few column headings carry a tooltip with what the field means; only fields whose meaning we are sure of have one. Long text is cut in the table and shown whole on the record.

03 Search and filters

SEARCH looks for the text in every collection at once, in values and in field names. A match in a field name is listed under FIELDS and leads straight to that field's filter. COLLECTION opens one collection as a table and keeps the search. Each field filter narrows the table further, and all of them must hold; + FILTER adds one, the cross removes it. Picking another field clears the value, and empty and not empty take no value at all. The value box suggests the field's most common values with how many records hold each. A timestamp is matched by its date: = 2026-09-27 finds the whole day, and > and < compare dates. A field that holds comma-separated lists, such as Tags, is counted item by item, and = finds the records that hold the item. COLUMNS starts with Id, the name, the filtered fields and the four fields filled in most records; DEFAULT returns to that set. SHARE copies a link that opens the same view.

04 A record

A record lists all of its fields, with zero and empty ones folded away. USED IN lists the other records that point at this one and the field they point through: the recipes that cost or make an item, the promotions that give it, the missions that reward it. A record that names itself, such as a promotion that may only be bought once, shows its own name as plain text. CHANGES shows the latest days on which our game changes log saw the record change, and links to the full log. When a section of the site has its own card for the record, the button at the top opens that card over the record, and closing it brings the record back.

05 As the game ships it

Nothing is hidden or cleaned up. Test records, placeholder names and content that has not been released yet are part of the catalog, and they appear here exactly as they are in it.