PSS2

GAME DATA

FILTERS

FIELD FILTERS

COLUMNS 6 of 17

Achievement · 60 of 60

IdAchievementTitleAchievementDescriptionAchievementGoalAchievementKeyDurationType
1Economy IHarvest 5,000 Minerals5000CgkIz97j158DEAIQEQ1
2Economy IIHarvest 500,000 Minerals500000CgkIz97j158DEAIQDA1
3Economy IIIHarvest 10,000,000 Minerals10000000CgkIz97j158DEAIQGQ1
4Architect IUpgrade ship to Level 22CgkIz97j158DEAIQOA1
5Architect IIUpgrade ship to Level 55CgkIz97j158DEAIQFA1
6Architect IIIUpgrade ship to Level 1010CgkIz97j158DEAIQGw1
7Full House IHave 5 Crews onboard5CgkIz97j158DEAIQLw1
8Full House IIHave 10 Crews onboard10CgkIz97j158DEAIQKg1
9Full House IIIHave 20 Crews onboard20CgkIz97j158DEAIQJw1
10Assault IWin 3 PVP Games.3CgkIz97j158DEAIQEg1
11Assault IIWin 100 PVP Games.100CgkIz97j158DEAIQDQ1
12Assault IIIWin 1000 PVP Games.1000CgkIz97j158DEAIQIg1
13Defender ISuccessfully Defend against 10 Attacks10CgkIz97j158DEAIQDw1
14Defender IISuccessfully Defend against 100 Attacks100CgkIz97j158DEAIQOw1
15Defender IIISuccessfully Defend against 500 Attacks500CgkIz97j158DEAIQBA1
16Fleet ICreate or Join a fleet with over 1 member1CgkIz97j158DEAIQHA1
17Fleet IICreate or Join a fleet with over 10 members10CgkIz97j158DEAIQBg1
18Fleet IIICreate or Join a fleet with over 80 members80CgkIz97j158DEAIQMw1
19Premier League IGet to Gold A League1CgkIz97j158DEAIQCQ1
20Premier League IIGet to Diamond A League1CgkIz97j158DEAIQDg1
21Premier League IIIGet to Champions I League1CgkIz97j158DEAIQJQ1
22Manuverability IDodge 10 Missiles10CgkIz97j158DEAIQLQ1
23Manuverability IIDodge 100 Missiles100CgkIz97j158DEAIQAw1
24Manuverability IIIDodge 2,000 Missiles2000CgkIz97j158DEAIQKA1
26Driller IBuild a mineral processor.1CgkIz97j158DEAIQFg1
27Driller IIUpgrade to a level 2 Mining Facility.2CgkIz97j158DEAIQFQ1
28Driller IIIUpgrade to a level 3 Mining Facility.3CgkIz97j158DEAIQNQ1
29Admiral IUnlock 5 different crews5CgkIz97j158DEAIQJA1
30Admiral IIUnlock 25 different crews25CgkIz97j158DEAIQGg1
31Admiral IIIUnlock 100 different crews100CgkIz97j158DEAIQNw1
48Sponsor IDonate 100 Starbux to Fleet100CgkIz97j158DEAIQNg1
49Sponsor IIDonate 1,000 Starbux to Fleet1000CgkIz97j158DEAIQMQ1
50Sponsor IIIDonate 10,000 Starbux to Fleet10000CgkIz97j158DEAIQNA1
92Scientist IResearch 1 Technology1CgkIz97j158DEAIQOg1
93Scientist IIResearch 10 Technologies10CgkIz97j158DEAIQJg1
94Scientist IIIResearch 40 Technologies40CgkIz97j158DEAIQBQ1
95Commerce IMake 5 Sales on Gbay5CgkIz97j158DEAIQPQ1
96Commerce IIMake 25 Sales on Gbay25CgkIz97j158DEAIQLg1
97Commerce IIIMake 200 Sales on Gbay200CgkIz97j158DEAIQPA1
121AI IBuild Command Center1CgkIz97j158DEAIQLA1
122AI IIWin 5 attack battles without manual commands5CgkIz97j158DEAIQHg1
123AI IIIWin 100 attack battles without manual commands100CgkIz97j158DEAIQKw1
133Explorer IExplore 5 star systems5CgkIz97j158DEAIQHQ1
134Explorer IIExplore 20 star systems20CgkIz97j158DEAIQFw1
135Explorer IIIExplore 50 star systems50CgkIz97j158DEAIQCA1
136Builder IUpgrade 3 systems.3CgkIz97j158DEAIQEw1
137Builder IIUpgrade 20 systems.20CgkIz97j158DEAIQPg1
138Builder IIIUpgrade 250 systems.250CgkIz97j158DEAIQIQ1
139Apprentice IComplete 3 galaxy missions.3CgkIz97j158DEAIQCg1
140Apprentice IIComplete 30 galaxy missions.30CgkIz97j158DEAIQHw1
141Apprentice IIIComplete 300 galaxy missions.300CgkIz97j158DEAIQBw1
142Power Management IIncrease ship power output to 5 by upgrading reactors.5CgkIz97j158DEAIQGA1
143Power Management IIUpgrade total reactor power output to 10.10CgkIz97j158DEAIQKQ1
144Power Management IIIUpgrade total reactor output to 20.20CgkIz97j158DEAIQOQ1
169League IJoin Competitive League - Bronze C1CgkIz97j158DEAIQIA1
170League IIJoin Competitive League - Gold C1CgkIz97j158DEAIQMA1
171League IIIJoin Competitive League - Champions II1CgkIz97j158DEAIQMg1
172Vip IAchieve any VIP tier1CgkIz97j158DEAIQCw1
173Vip IIAchieve Gold VIP tier1CgkIz97j158DEAIQEA1
174Vip IIIAchieve Diamond VIP tier1CgkIz97j158DEAIQIw1

HOW THIS WORKSWhere the records come from and how to read them

01 Where the data comes from

This is the game's catalog of designs as the game itself serves it, the same catalog every other section of the site is built on. It is refreshed once a day; the copy shown here is from October 27, 2026. It holds 51 collections and 12355 records. Collections the game sends empty are left out of the list.

02 Reading a table

Field names are the game's own and are not translated. When a field points at another record, its number is grey and the name of that record stands next to it; the name opens the record. The record's own name is underlined, the other names underline under the cursor. A number without a name points at nothing the catalog holds. Strings of costs and rewards such as item:2160x10 are split into names with amounts. Numbers stand to the right. A timestamp is shown as its date, without the time of day. A few column headings carry a tooltip with what the field means; only fields whose meaning we are sure of have one. Long text is cut in the table and shown whole on the record.

03 Search and filters

SEARCH looks for the text in every collection at once, in values and in field names. A match in a field name is listed under FIELDS and leads straight to that field's filter. COLLECTION opens one collection as a table and keeps the search. Each field filter narrows the table further, and all of them must hold; + FILTER adds one, the cross removes it. Picking another field clears the value, and empty and not empty take no value at all. The value box suggests the field's most common values with how many records hold each. A timestamp is matched by its date: = 2026-09-27 finds the whole day, and > and < compare dates. A field that holds comma-separated lists, such as Tags, is counted item by item, and = finds the records that hold the item. COLUMNS starts with Id, the name, the filtered fields and the four fields filled in most records; DEFAULT returns to that set. SHARE copies a link that opens the same view.

04 A record

A record lists all of its fields, with zero and empty ones folded away. USED IN lists the other records that point at this one and the field they point through: the recipes that cost or make an item, the promotions that give it, the missions that reward it. A record that names itself, such as a promotion that may only be bought once, shows its own name as plain text. CHANGES shows the latest days on which our game changes log saw the record change, and links to the full log. When a section of the site has its own card for the record, the button at the top opens that card over the record, and closing it brings the record back.

05 As the game ships it

Nothing is hidden or cleaned up. Test records, placeholder names and content that has not been released yet are part of the catalog, and they appear here exactly as they are in it.