PSS2

Small Phaser

Room 160

OPEN ROOM CARD

FIELDS

Id
160
RoomName
Small Phaser
ApprovalFlags
4
Capacity
55
Columns
2
ConstructionTime
28800
EnhancementType
5
Flags
3
FlipOnEnemyShip
true
ItemRank
1
LastUpdatedAt
2026-07-03When this record last changed in the game's catalog.
Level
6
LogoAssetId
18260 RoomIconHDStroke_10
MaxSystemPower
1
MigrationTags
NONE
MinShipLevel
5Ship level the room needs.
MissileDesignId
46 Phaser Bolt
PriceString
Mineral ×45000 mineral:45000
ReloadTime
175
RoomDescription
Fires low-energy pulses that are efficient, and cost-effective. While not the most powerful ship weapon, the phaser's consistent rate of fire and manageable energy consumption make it an excellent choice for fledgling starships.
RoomShortName
SP
RoomType
35
RootRoomDesignId
120 Small Phaser
Rotate
true
Rows
2
SortIndex
550
SupportedGridTypes
1
Tags
weapon,turret
UpgradeFromRoomDesignId
159 Small Phaser
29 of 43, zero and empty hidden · show all
CategoryType
0
CooldownTime
0
DefaultDefenceBonus
0
ManufactureCapacity
0
ManufactureRate
0
ManufactureType
0
MaxCount
0
MaxPowerGenerated
0
Metadata
—
Range
0
RefillCostString
—
RefillUnitCost
0
RequirementString
—
TargetType
0

USED IN

Room Design Assets 6

Room 1