PSS2

Small Phaser

Room 121

OPEN ROOM CARD

FIELDS

Id
121
RoomName
Small Phaser
ApprovalFlags
4
Capacity
35
Columns
2
ConstructionTime
300
EnhancementType
5
ExteriorAssetId
156 prefab_firebug1
Flags
3
FlipOnEnemyShip
true
InteriorAssetId
20 prefab_bolter2
ItemRank
1
LastUpdatedAt
2026-07-03When this record last changed in the game's catalog.
Level
2
LogoAssetId
18260 RoomIconHDStroke_10
MaxSystemPower
1
MigrationTags
NONE
MinShipLevel
2Ship level the room needs.
MissileDesignId
46 Phaser Bolt
PriceString
Mineral ×400 mineral:400
ReloadTime
195
RoomDescription
Fires low-energy pulses that are efficient, and cost-effective. While not the most powerful ship weapon, the phaser's consistent rate of fire and manageable energy consumption make it an excellent choice for fledgling starships.
RoomShortName
SP
RoomType
35
RootRoomDesignId
120 Small Phaser
Rotate
true
Rows
2
SortIndex
550
SupportedGridTypes
1
Tags
weapon,turret
UpgradeFromRoomDesignId
120 Small Phaser
31 of 45, zero and empty hidden · show all
CategoryType
0
CooldownTime
0
DefaultDefenceBonus
0
ManufactureCapacity
0
ManufactureRate
0
ManufactureType
0
MaxCount
0
MaxPowerGenerated
0
Metadata
—
Range
0
RefillCostString
—
RefillUnitCost
0
RequirementString
—
TargetType
0

USED IN

Room Design Assets 6

Room 1