PSS2

Explore Innsmouth

Mission 471

FIELDS

Id
471
MissionTitle
Explore Innsmouth
Reward
Xp ×600 | Mineral ×13332 | Gas ×1332 xp:600|mineral:13332|gas:1332The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
113
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
ExplorationPercentage
100
FirstMissionEventId
1
Flags
3
LastUpdatedAt
2026-06-19When this record last changed in the game's catalog.
MaxAttemptsPerDay
3
Metadata.PossibleReward
Xp ×600 | Mineral ×13332 | Gas ×1332 xp:600|mineral:13332|gas:1332
Metadata.RecommendShipLevel
8
MigrationTags
NONE
MissionDescription
Investigate potential trade routes
MissionDesignType
6
MissionEventsJson
5424 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"This world is littered with weapon platforms and shipyards left over from the Pylon wars. Nowadays, they're a popular tourist destination and meeting place.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<2000","hide":false},{"NextNodeId":"3","ConditionString":"rnd>=2000 && rnd<4000","hide":false},{"NextNodeId":"4","ConditionString":"rnd>=4000 && rnd<6000","hide":false},{"NextNodeId":"5","ConditionString":"rnd>=6000 && rnd<8000","hide":false},{"NextNodeId":"6","ConditionString":"","RewardString":"xp:100|mineral:12000","hide":false}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"As you come in to land, your ship is hailed by a Federation patrol. They accuse you of illegal smuggling, and open fire without further ado.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"147","WinNodeId":"win1","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":60},"3":{"NodeId":"3","Content":"Strangely, a nearby fuel station has stopped returning your hails. The reason why is instantly apparent as you enter visual range to find a Singularity ship attacking the defenseless civilian shuttles waiting to refuel.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"172","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210},"4":{"NodeId":"4","Content":"Your landing trajectory is compromised by a recklessly fast Pirate cruiser, forcing your engines to full burn to avoid a collision. The pirates then have the gall to demand satisfaction for the jet scorches on their hull.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:900|shipName:pirate|difficulty:0.5|faction:SelectedFaction,1|levelAdj:0","WinNodeId":"win4","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":360},"5":{"NodeId":"5","Content":"A trek through the highlands comes to grief when you find Qtarian looters digging up a forgotten nuclear silo. After a brief chat, the Qtarians decide they can't leave any witnesses alive.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":6,"SceneType":0,"ConfigString":"190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570","WinNodeId":"W5","LoseNodeId":"L5","IsKey":false,"ex":360,"ey":510},"6":{"NodeId":"6","Content":"In spite of the seedy look of the spaceport, the locals are friendly and welcoming. Your crew enjoy the visit, and you make a number of fruitful trades.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:12000","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":360,"ey":660},"L5":{"NodeId":"L5","Content":"Your away team scatter into the highlands, prompting several days of search and rescue operations.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"W5":{"NodeId":"W5","Content":"The firefight ends abruptly when a stray shot collapses the dig site, burying the looters alongside the ancient nuclear arsenal.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:200|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":210},"lose2":{"NodeId":"lose2","Content":"Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":360},"win1":{"NodeId":"win1","Content":"Well, if you weren't who they were after before, you will be now!","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":510},"win2":{"NodeId":"win2","Content":"With the machines vanquished, the station should be able to resume function. At least until the next Singularity attack.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":660},"win4":{"NodeId":"win4","Content":"Suddenly the minor burns don't seem to matter so much. The Pirates dump their cargo and flee, hopefully having learned a lesson.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":810}}}
MissionKey
Innsmouth L8-9 daily
OriginalTwee
3099 characters, show
:: StoryTitle
Explore Innsmouth

:: 1
This world is littered with weapon platforms and shipyards left over from the Pylon wars. Nowadays, they're a popular tourist destination and meeting place.
(if:$rnd<2000)[[2]]
(if:$rnd>=2000 && rnd<4000)[[3]]
(if:$rnd>=4000 && rnd<6000)[[4]]
(if:$rnd>=6000 && rnd<8000)[[5]]
[[6]]

:: 2
As you come in to land, your ship is hailed by a Federation patrol. They accuse you of illegal smuggling, and open fire without further ado.
{missionShipId => 147}
[[win->win1]]
[[lose->lose2]]

:: 3
Strangely, a nearby fuel station has stopped returning your hails. The reason why is instantly apparent as you enter visual range to find a Singularity ship attacking the defenseless civilian shuttles waiting to refuel.
{missionShipId => 172}
[[win->win2]]
[[lose->lose2]]

:: 4
Your landing trajectory is compromised by a recklessly fast Pirate cruiser, forcing your engines to full burn to avoid a collision. The pirates then have the gall to demand satisfaction for the jet scorches on their hull.
{missionShipLevel => disableAI:false|second:900|shipName:pirate|difficulty:0.5|faction:SelectedFaction,1|levelAdj:0}
[[win->win4]]
[[lose->lose2]]

:: 5
A trek through the highlands comes to grief when you find Qtarian looters digging up a forgotten nuclear silo. After a brief chat, the Qtarians decide they can't leave any witnesses alive.
{groundBattle => 190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570}
[[win->W5]]
[[lose->L5]]

:: 6
In spite of the seedy look of the spaceport, the locals are friendly and welcoming. Your crew enjoy the visit, and you make a number of fruitful trades.
{rewardString => xp:100|mineral:12000}

:: L5
Your away team scatter into the highlands, prompting several days of search and rescue operations.

:: W5
The firefight ends abruptly when a stray shot collapses the dig site, burying the looters alongside the ancient nuclear arsenal.
{rewardString => xp:200|mineral:suggested|gas:suggested}

:: lose2
Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.

:: win1
Well, if you weren't who they were after before, you will be now!
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win2
With the machines vanquished, the station should be able to resume function. At least until the next Singularity attack.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win4
Suddenly the minor burns don't seem to matter so much. The Pirates dump their cargo and flee, hopefully having learned a lesson.
{rewardString => xp:100|mineral:suggested|gas:suggested}

PlanetId
141 Innsmouth
22 of 28, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
GameModeConfigJson
—
IsSinglePlay
false
MinDurationSinceLastEvent
0
Weight
0