PSS2

Explore Invictus

Mission 470

FIELDS

Id
470
MissionTitle
Explore Invictus
Reward
Xp ×600 | Gas ×9332 | Mineral ×1332 xp:600|gas:9332|mineral:1332The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
124
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
ExplorationPercentage
100
FirstMissionEventId
1
Flags
3
LastUpdatedAt
2026-06-19When this record last changed in the game's catalog.
MaxAttemptsPerDay
3
Metadata.PossibleReward
Xp ×600 | Gas ×9332 | Mineral ×1332 xp:600|gas:9332|mineral:1332
Metadata.RecommendShipLevel
8
MigrationTags
NONE
MissionDescription
Survey nebula depths
MissionDesignType
6
MissionEventsJson
5615 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"The glowing nebula surrounds this world in dazzling gold, far outshining the light of the dull dwarf sun.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<2500","CostString":null,"VisibleString":null,"hide":false},{"NextNodeId":"3","ConditionString":"rnd>=2500&&rnd<5000","CostString":null,"VisibleString":null,"hide":false},{"NextNodeId":"4","ConditionString":"rnd>=5000&&rnd<7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"6","ConditionString":"rnd>=7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":"xp:100|gas:8000"}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"You arrive to find a patchwork pirate ship harrying a religious pilgrimage. You move to intervene as civilian ships bombard your comms with distress calls.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"147","WinNodeId":"win1","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":60,"NodeLinkages":null},"3":{"NodeId":"3","Content":"You stumble across a Grey saucer terrorizing a food depot. As you make your presence known, the ship ejects a load of abducted livestock and swivels its weapon nacelles toward you.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"172","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210,"NodeLinkages":null},"4":{"NodeId":"4","Content":"A vibrantly painted warship pulls alongside you. They deliver an excited sermon about their pilgrimage, and charge weapons when you attempt to disengage.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"second:900|difficulty:0.5|shipName:pilgrims|levelAdj:0|faction:SelectedFaction,2","WinNodeId":"win4","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":360,"NodeLinkages":null},"5":{"NodeId":"5","Content":"It seems you choose an unlucky star sign to land under: An angry mob storms your ship, led by a bellowing preacher.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":6,"SceneType":0,"ConfigString":"190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570","WinNodeId":"W5","LoseNodeId":"L5","IsKey":false,"ex":360,"ey":510,"NodeLinkages":null},"6":{"NodeId":"6","Content":"You land to find the capital city embroiled in celebrations for one of its many holy days. Your crew have a good time, but come away glad they don't have to live there full time.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|gas:8000","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":360,"ey":660,"NodeLinkages":null},"L5":{"NodeId":"L5","Content":"Your crew barracade their rooms to wait out the angry townsfolk, who soon run out of steam and leave after half-heartedly trashing your mess hall.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":60,"NodeLinkages":null},"W5":{"NodeId":"W5","Content":"You chase the villagers from your ship, and issue another reminder to crew to keep the doors locked.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:200|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":210,"NodeLinkages":null},"lose2":{"NodeId":"lose2","Content":"Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":360,"NodeLinkages":null},"win1":{"NodeId":"win1","Content":"You chase the brutalized pirate ship out of civilized space, and happily accept the rewards the pilgrims lavish upon you.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":510,"NodeLinkages":null},"win2":{"NodeId":"win2","Content":"The townsfolk cheer as the Gray ship ploughs into a rocky field, banding together to help you strip the saucer of resources.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":660,"NodeLinkages":null},"win4":{"NodeId":"win4","Content":"The destruction of the ship draws some attention, but little alarm. Apparently fanatics are a common sight around these parts.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":810,"NodeLinkages":null}}}
MissionKey
Invictus L8-9 daily
OriginalTwee
2945 characters, show
:: StoryTitle
Explore Invictus

:: 1
The glowing nebula surrounds this world in dazzling gold, far outshining the light of the dull dwarf sun.
(if:$rnd<2500)[[2]]
(if:$rnd>=2500&&rnd<5000)[[3]]
(if:$rnd>=5000&&rnd<7500)[[4]]
(if:$rnd>=7500)[[6]]

:: 2
You arrive to find a patchwork pirate ship harrying a religious pilgrimage. You move to intervene as civilian ships bombard your comms with distress calls.
{missionShipId => 147}
[[win->win1]]
[[lose->lose2]]

:: 3
You stumble across a Grey saucer terrorizing a food depot. As you make your presence known, the ship ejects a load of abducted livestock and swivels its weapon nacelles toward you.
{missionShipId => 172}
[[win->win2]]
[[lose->lose2]]

:: 4
A vibrantly painted warship pulls alongside you. They deliver an excited sermon about their pilgrimage, and charge weapons when you attempt to disengage.
{missionShipLevel => second:900|difficulty:0.5|shipName:pilgrims|levelAdj:0|faction:SelectedFaction,2}
[[win->win4]]
[[lose->lose2]]

:: 5
It seems you choose an unlucky star sign to land under: An angry mob storms your ship, led by a bellowing preacher.
{groundBattle => 190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570}
[[win->W5]]
[[lose->L5]]

:: 6
You land to find the capital city embroiled in celebrations for one of its many holy days. Your crew have a good time, but come away glad they don't have to live there full time.
{rewardString => xp:100|gas:8000}

:: L5
Your crew barracade their rooms to wait out the angry townsfolk, who soon run out of steam and leave after half-heartedly trashing your mess hall.

:: W5
You chase the villagers from your ship, and issue another reminder to crew to keep the doors locked.
{rewardString => xp:200|mineral:suggested|gas:suggested}

:: lose2
Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.

:: win1
You chase the brutalized pirate ship out of civilized space, and happily accept the rewards the pilgrims lavish upon you.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win2
The townsfolk cheer as the Gray ship ploughs into a rocky field, banding together to help you strip the saucer of resources.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win4
The destruction of the ship draws some attention, but little alarm. Apparently fanatics are a common sight around these parts.
{rewardString => xp:100|mineral:suggested|gas:suggested}

PlanetId
123 Invictus
22 of 28, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
GameModeConfigJson
—
IsSinglePlay
false
MinDurationSinceLastEvent
0
Weight
0