The Visiri Con
Mission 461
OPEN MISSION CARDFIELDS
- Id
- 461
- MissionTitle
- The Visiri Con
- Reward
- Xp ×250 | Scrap Iron (Fe) ×3
xp:250|item:103x3The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 113
- AvailableFrom
- 2015-07-21
- AvailableTo
- 2999-07-21
- FirstMissionEventId
- 1
- IsSinglePlay
- true
- LastUpdatedAt
- 2026-03-11When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 5
- Metadata.PossibleReward
- Xp ×250 | Scrap Iron (Fe) ×3
xp:250|item:103x3 - Metadata.RecommendShipLevel
- 5
- MigrationTags
- NONE
- MissionDescription
- Infiltration
- MissionEventsJson
3603 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"A strange and powerful energy signal greets you as you enter the system, a breadcrumb trail easily followed to the system's largest gas giant.|A scant few patrolling Visiri fighters are easily avoided as you hone in on your target; the leviathan form of a Visiri brood ship, basking in the rich gases of the upper atmosphere.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Ready approach","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"Captain, the vessel appears dormant, but best to exercise caution. I'm moving us into scanning range; brace for evasive maneuvers.","NpcDesignId":190,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"3","OptionTitle":"Continue","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"3":{"NodeId":"3","Content":"The crew hold a collective breath as the massive mothership swells in the forward viewport, its mottled armour plates shifting and flowing as muscular contractions traverse its titanic form.|The sight is breathtaking, if mildly nauseating.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"Begin scans","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"4":{"NodeId":"4","Content":"Affirmative, captain. Beginning deep structural analysis.|--Processing--|Proc-- Scan complete. Captain, I don't believe it!","NpcDesignId":190,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"5","OptionTitle":"What?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":60},"5":{"NodeId":"5","Content":"Berg wasn't lying at all! There's an anomalous mass in this vessel's foregut, actively countering our scans. In all likelihood, it's some kind of security vault!|I've alerted our away team, they should be ready to go in a few min-in-in-- kkKk--","NpcDesignId":190,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"6","OptionTitle":"...Dolores?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":290},"6":{"NodeId":"6","Content":"Oh dear. Captain, it appears our scans triggered an alarm system. Our cover is blown!","NpcDesignId":180,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"Whoops.","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":290},"7":{"NodeId":"7","Content":"The massive starship stirs the atmosphere with a waking spasm, and a nearby patrol breaks formation to attack.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"163","WinNodeId":"Win2","LoseNodeId":"lose","IsKey":false,"ex":360,"ey":290},"Win2":{"NodeId":"Win2","Content":"The mothership is waking up, captain! We need to get our extraction team in there now!","NpcDesignId":190,"EmotionAnimationType":0,"RewardString":"xp:250|Item:103x3","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":60,"ey":290},"lose":{"NodeId":"lose","Content":"Mission failed!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"Try again","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":440}}}- MissionKey
- Visiri 4
- OriginalTwee
1770 characters, show
:: StoryTitle The Visiri Con :: 1 A strange and powerful energy signal greets you as you enter the system, a breadcrumb trail easily followed to the system's largest gas giant.|A scant few patrolling Visiri fighters are easily avoided as you hone in on your target; the leviathan form of a Visiri brood ship, basking in the rich gases of the upper atmosphere. [[Ready approach->2]] :: 2 Captain, the vessel appears dormant, but best to exercise caution. I'm moving us into scanning range; brace for evasive maneuvers. {npcDesignId => 190} [[Continue->3]] :: 3 The crew hold a collective breath as the massive mothership swells in the forward viewport, its mottled armour plates shifting and flowing as muscular contractions traverse its titanic form.|The sight is breathtaking, if mildly nauseating. [[Begin scans->4]] :: 4 Affirmative, captain. Beginning deep structural analysis.|--Processing--|Proc-- Scan complete. Captain, I don't believe it! {npcDesignId => 190} [[What?->5]] :: 5 Berg wasn't lying at all! There's an anomalous mass in this vessel's foregut, actively countering our scans. In all likelihood, it's some kind of security vault!|I've alerted our away team, they should be ready to go in a few min-in-in-- kkKk-- {npcDesignId => 190} [[...Dolores?->6]] :: 6 Oh dear. Captain, it appears our scans triggered an alarm system. Our cover is blown! {npcDesignId => 180} [[Whoops.->7]] :: 7 The massive starship stirs the atmosphere with a waking spasm, and a nearby patrol breaks formation to attack. {missionShipId => 163} [[win->Win2]] [[lose->lose]] :: Win2 The mothership is waking up, captain! We need to get our extraction team in there now! {rewardString => xp:250|Item:103x3} {npcDesignId => 190} :: lose Mission failed! [[Try again->7]]- PlanetId
- 168 NTP-013905
- RequirementString
- The Visiri Con >= 1
mission:460 >= 1
20 of 29, zero and empty hidden · show all
- AvailableEveryXDays
- 0
- Chance
- 0
- DungeonMapSeed
- 0
- ExplorationPercentage
- 0
- Flags
- 0
- GameModeConfigJson
- —
- MinDurationSinceLastEvent
- 0
- MissionDesignType
- 0
- Weight
- 0
USED IN
Mission 1
- 462 The Visiri Con RequirementString