PSS2

The Visiri Con

Mission 459

OPEN MISSION CARD

FIELDS

Id
459
MissionTitle
The Visiri Con
Reward
Xp ×150 xp:150The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
113
AvailableFrom
2015-07-21
AvailableTo
2999-07-21
FirstMissionEventId
1
IsSinglePlay
true
LastUpdatedAt
2026-03-11When this record last changed in the game's catalog.
MaxAttemptsPerDay
1
Metadata.PossibleReward
Xp ×150 xp:150
MigrationTags
NONE
MissionDescription
BERG
MissionDesignType
1
MissionEventsJson
3389 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"You arrive at the indicated coordinates; a cluster of depleted strip mines, far from any population centres. Minutes drip past as your crew anxiously wait for something-- Anything-- to happen.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Is this the right place?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"Confirmed, we're exactly where the message indicated. I think we might have been pranked. Let's just go, captain.","NpcDesignId":190,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"3","OptionTitle":"Okay.","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"3":{"NodeId":"3","Content":"IT'S TIME FOR BERG!","NpcDesignId":100,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"Aagh!","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"4":{"NodeId":"4","Content":"No, no. Not Aagh. Berg!","NpcDesignId":100,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"8","OptionTitle":"What's a Berg?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":60},"8":{"NodeId":"8","Content":"Berg is Berg, and Berg is me! You get Berg's message, yes? You fell for Berg's genius trick!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"5","OptionTitle":"You set a trap for us?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":290},"5":{"NodeId":"5","Content":"Trick, not trap! Old message was trap, but sneaky Berg change coordinates! Now instead of being killed and eaten, you get new friend Berg!|Saved by new friend Berg, great trick!","NpcDesignId":100,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"9","OptionTitle":"What are you talking about?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":290},"9":{"NodeId":"9","Content":"Berg's Visiri hive set trap for captains. Berg want to help, but warriors send Berg away, say Berg too small.|But Berg smart! If Berg trick Visiri hive, then warriors must accept Berg!","NpcDesignId":100,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"6","OptionTitle":"Why should we trust you?","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":290},"6":{"NodeId":"6","Content":"Yes! Yes! You trust Berg! Friends! Come friends, we go do Berg's clever plan, and Berg not die foolishly!","NpcDesignId":100,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"No, wait-","RewardString":"xp:150","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":290},"7":{"NodeId":"7","Content":"I'm sorry captain, I've lost comms. Captain, it's highly likely that Visiri will get itself killed without us. I'm tracking that ship, if you decide to follow it.","NpcDesignId":190,"EmotionAnimationType":0,"RewardString":"xp:150","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":60,"ey":520}}}
MissionKey
Visiri 2
OriginalTwee
1526 characters, show
:: StoryTitle
The Visiri Con

:: 1
You arrive at the indicated coordinates; a cluster of depleted strip mines, far from any population centres. Minutes drip past as your crew anxiously wait for something-- Anything-- to happen.
[[Is this the right place?->2]]

:: 2
Confirmed, we're exactly where the message indicated. I think we might have been pranked. Let's just go, captain.
{npcDesignId => 190}
[[Okay.->3]]

:: 3
IT'S TIME FOR BERG!
{npcDesignId => 100}
[[Aagh!->4]]

:: 4
No, no. Not Aagh. Berg!
{npcDesignId => 100}
[[What's a Berg?->8]]

:: 8
Berg is Berg, and Berg is me! You get Berg's message, yes? You fell for Berg's genius trick!
[[You set a trap for us?->5]]

:: 5
Trick, not trap! Old message was trap, but sneaky Berg change coordinates! Now instead of being killed and eaten, you get new friend Berg!|Saved by new friend Berg, great trick!
{npcDesignId => 100}
[[What are you talking about?->9]]

:: 9
Berg's Visiri hive set trap for captains. Berg want to help, but warriors send Berg away, say Berg too small.|But Berg smart! If Berg trick Visiri hive, then warriors must accept Berg!
{npcDesignId => 100}
[[Why should we trust you?->6]]

:: 6
Yes! Yes! You trust Berg! Friends! Come friends, we go do Berg's clever plan, and Berg not die foolishly!
{npcDesignId => 100}
[[No, wait-->7]]

:: 7
I'm sorry captain, I've lost comms. Captain, it's highly likely that Visiri will get itself killed without us. I'm tracking that ship, if you decide to follow it.
{rewardString => xp:150}
{npcDesignId => 190}

PlanetId
138 Scarab
RequirementString
The Visiri Con >= 1 mission:456 >= 1
20 of 28, zero and empty hidden · show all
AvailableEveryXDays
0
Chance
0
DungeonMapSeed
0
ExplorationPercentage
0
Flags
0
GameModeConfigJson
—
MinDurationSinceLastEvent
0
Weight
0

USED IN

Mission 1