PSS2

Patrol Jumbuck

Mission 282

OPEN MISSION CARD

FIELDS

Id
282
MissionTitle
Patrol Jumbuck
Reward
Xp ×500 | Mineral ×1665 | Gas ×1332 xp:500|mineral:1665|gas:1332The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
124
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
ExplorationPercentage
100
FirstMissionEventId
1
Flags
3
LastUpdatedAt
2026-06-19When this record last changed in the game's catalog.
MaxAttemptsPerDay
3
Metadata.PossibleReward
Xp ×500 | Mineral ×1665 | Gas ×1332 xp:500|mineral:1665|gas:1332
Metadata.RecommendShipLevel
4
MigrationTags
NONE
MissionDescription
Contact Federation border worlds
MissionDesignType
6
MissionEventsJson
6392 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Glittering dome cities shine under twin suns, flashing garish neon advertisements at the starships rushing by.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<2500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"3","ConditionString":"rnd>=2500&&rnd<5000","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"4","ConditionString":"rnd>=5000&&rnd<7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"6","ConditionString":"rnd>=7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":"xp:100|mineral:suggested"}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"You pass too close to the wrong settlement, which calls a Federation patrol to confiscate your ship for trespassing on their air space.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:patrol|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0","WinNodeId":"win1","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":60,"NodeLinkages":null},"3":{"NodeId":"3","Content":"You stumble across a remote colony, under siege by a pirate marauder. Before you can decide whether or not to help, the pirate ship unloads its cannons in your direction. Yikes!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:marauder|difficulty:0.5|faction:SelectedFaction,1|levelAdj:0","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210,"NodeLinkages":null},"4":{"NodeId":"4","Content":"You receive a distress call from a pleasure barge under attack by a Gray warship. With the nearest Federation patrol hours away, you are forced to fight the alien menace alone!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:predator|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0","WinNodeId":"win4","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":360,"NodeLinkages":null},"5":{"NodeId":"5","Content":"A visit to a lively nightclub district meets disaster when a gang of colonist thugs try to rob your crew at gunpoint!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":6,"SceneType":0,"ConfigString":"190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570","WinNodeId":"W5","LoseNodeId":"L5","IsKey":false,"ex":357,"ey":530,"NodeLinkages":null},"6":{"NodeId":"6","Content":"Your crew spend a day exploring the bright lights of one of the dome cities, followed by starstruck colonists desperate to hear news of the galaxy at large.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":359,"ey":689,"NodeLinkages":null},"L5":{"NodeId":"L5","Content":"Your crew manages to escape the attack without injury, but the experience completely ruins everyone's good time.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":682,"ey":675,"NodeLinkages":null},"W5":{"NodeId":"W5","Content":"You usher your crew back to the ship, making a mental note not to show off your cash quite so much next time.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":686,"ey":533,"NodeLinkages":null},"lose2":{"NodeId":"lose2","Content":"Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":689,"ey":435,"NodeLinkages":null},"win1":{"NodeId":"win1","Content":"Seeing your combat skill, the colony offers a hasty apology, before inviting you to land and spend your starbux there. Not the best way to attract customers.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":680,"ey":58,"NodeLinkages":null},"win2":{"NodeId":"win2","Content":"The colonists thank you for the incidental rescue, and offer you as much of their goods as they can spare.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":682,"ey":191,"NodeLinkages":null},"win4":{"NodeId":"win4","Content":"The barge managed to escape in the confusion, and you spend some time stripping down the Gray ship for parts.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":689,"ey":316,"NodeLinkages":null}}}
MissionKey
Luyten L4-5 daily
OriginalTwee
3677 characters, show
:: StoryTitle
Patrol Jumbuck

:: 1
Glittering dome cities shine under twin suns, flashing garish neon advertisements at the starships rushing by.
(if:$rnd<2500)[[2]]
(if:$rnd>=2500&&rnd<5000)[[3]]
(if:$rnd>=5000&&rnd<7500)[[4]]
(if:$rnd>=7500)[[6]]

:: 2
You pass too close to the wrong settlement, which calls a Federation patrol to confiscate your ship for trespassing on their air space.
{missionShipLevel => disableAI:false|second:600|shipName:patrol|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0}
[[win->win1]]
[[lose->lose2]]

:: 3
You stumble across a remote colony, under siege by a pirate marauder. Before you can decide whether or not to help, the pirate ship unloads its cannons in your direction. Yikes!
{missionShipLevel => disableAI:false|second:600|shipName:marauder|difficulty:0.5|faction:SelectedFaction,1|levelAdj:0}
[[win->win2]]
[[lose->lose2]]

:: 4
You receive a distress call from a pleasure barge under attack by a Gray warship. With the nearest Federation patrol hours away, you are forced to fight the alien menace alone!
{missionShipLevel => disableAI:false|second:600|shipName:predator|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0}
[[win->win4]]
[[lose->lose2]]

:: 5
A visit to a lively nightclub district meets disaster when a gang of colonist thugs try to rob your crew at gunpoint!
{groundBattle => 190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570}
[[win->W5]]
[[lose->L5]]

:: 6
Your crew spend a day exploring the bright lights of one of the dome cities, followed by starstruck colonists desperate to hear news of the galaxy at large.
{rewardString => xp:100|mineral:suggested}

:: L5
Your crew manages to escape the attack without injury, but the experience completely ruins everyone's good time.

:: W5
You usher your crew back to the ship, making a mental note not to show off your cash quite so much next time.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: lose2
Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.

:: win1
Seeing your combat skill, the colony offers a hasty apology, before inviting you to land and spend your starbux there. Not the best way to attract customers.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win2
The colonists thank you for the incidental rescue, and offer you as much of their goods as they can spare.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win4
The barge managed to escape in the confusion, and you spend some time stripping down the Gray ship for parts.
{rewardString => xp:100|mineral:suggested|gas:suggested}

PlanetId
133 Jumbuck
22 of 28, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
GameModeConfigJson
—
IsSinglePlay
false
MinDurationSinceLastEvent
0
Weight
0