PSS2

Patrol Flywheel

Mission 281

OPEN MISSION CARD

FIELDS

Id
281
MissionTitle
Patrol Flywheel
Reward
Xp ×500 | Mineral ×1665 | Gas ×1332 xp:500|mineral:1665|gas:1332The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
124
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
ExplorationPercentage
100
FirstMissionEventId
1
Flags
3
LastUpdatedAt
2026-06-19When this record last changed in the game's catalog.
MaxAttemptsPerDay
5
Metadata.PossibleReward
Xp ×500 | Mineral ×1665 | Gas ×1332 xp:500|mineral:1665|gas:1332
Metadata.RecommendShipLevel
4
MigrationTags
NONE
MissionDescription
Investigate the trade hub
MissionDesignType
6
MissionEventsJson
6058 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"The skies here churn with trade vessels of every conceivable make, ferrying resources to and from every corner of the Qtarian empire.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<2500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"3","ConditionString":"rnd>=2500&&rnd<5000","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"4","ConditionString":"rnd>=5000&&rnd<7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"6","ConditionString":"rnd>=7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":"xp:100|mineral:suggested"}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"An emergency broadcast directs you to a bunch of Star Academy dropouts that have taken to throwing small asteroids at passing space freighters.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:Juvenile Delinquents|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0","WinNodeId":"win1","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":60,"NodeLinkages":null},"3":{"NodeId":"3","Content":"Ships scatter as a Gray saucer slinks from the darkness beyond the gate. You catch its attention, and it wheels around to target your ship.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:lurker|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210,"NodeLinkages":null},"4":{"NodeId":"4","Content":"A computer error results in a massive fee to travel through the system. When you refuse, an automated guard ship tries to repossess your cargo.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:guard|difficulty:0.5|faction:SelectedFaction,3|levelAdj:0","WinNodeId":"win4","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":360,"NodeLinkages":null},"5":{"NodeId":"5","Content":"It looks like traders aren't the only ones out here. A crew of Qtarian privateers force their way into your hold, ready to claim your cargo for their own!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":6,"SceneType":0,"ConfigString":"190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570","WinNodeId":"W5","LoseNodeId":"L5","IsKey":false,"ex":360,"ey":558,"NodeLinkages":null},"6":{"NodeId":"6","Content":"You find yourself at the back of a very long line for parking. As luck would have it, you strike up a conversation with the captain of the ship behind yours, and end up doing a little bartering while you wait.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":356,"ey":733,"NodeLinkages":null},"L5":{"NodeId":"L5","Content":"You manage to drive the thieves away, but not before they wreak havoc on your life support systems.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":675,"ey":776,"NodeLinkages":null},"W5":{"NodeId":"W5","Content":"Your mood soured, you depart the trade hub without even leaving the ship.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":678,"ey":653,"NodeLinkages":null},"lose2":{"NodeId":"lose2","Content":"Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":669,"ey":209,"NodeLinkages":null},"win1":{"NodeId":"win1","Content":"Several grateful traders thank you for the intervention, offering a small bounty for your hard work.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":650,"ey":61,"NodeLinkages":null},"win2":{"NodeId":"win2","Content":"You receive lukewarm thanks from a few nearby traders, but most just seem annoyed at you for holding up traffic. Tough crowd.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":360,"NodeLinkages":null},"win4":{"NodeId":"win4","Content":"The customs officer hurriedly redoes the maths, and compensates you for the error.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":510,"NodeLinkages":null}}}
MissionKey
Regulus L4-5 daily
OriginalTwee
3344 characters, show
:: StoryTitle
Patrol Flywheel

:: 1
The skies here churn with trade vessels of every conceivable make, ferrying resources to and from every corner of the Qtarian empire.
(if:$rnd<2500)[[2]]
(if:$rnd>=2500&&rnd<5000)[[3]]
(if:$rnd>=5000&&rnd<7500)[[4]]
(if:$rnd>=7500)[[6]]

:: 2
An emergency broadcast directs you to a bunch of Star Academy dropouts that have taken to throwing small asteroids at passing space freighters.
{missionShipLevel => disableAI:false|second:600|shipName:Juvenile Delinquents|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0}
[[win->win1]]
[[lose->lose2]]

:: 3
Ships scatter as a Gray saucer slinks from the darkness beyond the gate. You catch its attention, and it wheels around to target your ship.
{missionShipLevel => disableAI:false|second:600|shipName:lurker|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0}
[[win->win2]]
[[lose->lose2]]

:: 4
A computer error results in a massive fee to travel through the system. When you refuse, an automated guard ship tries to repossess your cargo.
{missionShipLevel => disableAI:false|second:600|shipName:guard|difficulty:0.5|faction:SelectedFaction,3|levelAdj:0}
[[win->win4]]
[[lose->lose2]]

:: 5
It looks like traders aren't the only ones out here. A crew of Qtarian privateers force their way into your hold, ready to claim your cargo for their own!
{groundBattle => 190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570}
[[win->W5]]
[[lose->L5]]

:: 6
You find yourself at the back of a very long line for parking. As luck would have it, you strike up a conversation with the captain of the ship behind yours, and end up doing a little bartering while you wait.
{rewardString => xp:100|mineral:suggested}

:: L5
You manage to drive the thieves away, but not before they wreak havoc on your life support systems.

:: W5
Your mood soured, you depart the trade hub without even leaving the ship.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: lose2
Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.

:: win1
Several grateful traders thank you for the intervention, offering a small bounty for your hard work.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win2
You receive lukewarm thanks from a few nearby traders, but most just seem annoyed at you for holding up traffic. Tough crowd.
{rewardString => xp:100|mineral:suggested|gas:suggested}

:: win4
The customs officer hurriedly redoes the maths, and compensates you for the error.
{rewardString => xp:100|mineral:suggested|gas:suggested}

PlanetId
170 Flywheel station
22 of 28, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
GameModeConfigJson
—
IsSinglePlay
false
MinDurationSinceLastEvent
0
Weight
0