Patrol Flywheel
Mission 281
OPEN MISSION CARDFIELDS
- Id
- 281
- MissionTitle
- Patrol Flywheel
- Reward
- Xp ×500 | Mineral ×1665 | Gas ×1332
xp:500|mineral:1665|gas:1332The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 124
- AvailableEveryXDays
- 1
- AvailableFrom
- 2015-07-22
- AvailableTo
- 2055-07-22
- ExplorationPercentage
- 100
- FirstMissionEventId
- 1
- Flags
- 3
- LastUpdatedAt
- 2026-06-19When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 5
- Metadata.PossibleReward
- Xp ×500 | Mineral ×1665 | Gas ×1332
xp:500|mineral:1665|gas:1332 - Metadata.RecommendShipLevel
- 4
- MigrationTags
- NONE
- MissionDescription
- Investigate the trade hub
- MissionDesignType
- 6
- MissionEventsJson
6058 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"The skies here churn with trade vessels of every conceivable make, ferrying resources to and from every corner of the Qtarian empire.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<2500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"3","ConditionString":"rnd>=2500&&rnd<5000","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"4","ConditionString":"rnd>=5000&&rnd<7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"6","ConditionString":"rnd>=7500","CostString":null,"VisibleString":null,"hide":false,"RewardString":"xp:100|mineral:suggested"}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"An emergency broadcast directs you to a bunch of Star Academy dropouts that have taken to throwing small asteroids at passing space freighters.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:Juvenile Delinquents|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0","WinNodeId":"win1","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":60,"NodeLinkages":null},"3":{"NodeId":"3","Content":"Ships scatter as a Gray saucer slinks from the darkness beyond the gate. You catch its attention, and it wheels around to target your ship.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:lurker|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210,"NodeLinkages":null},"4":{"NodeId":"4","Content":"A computer error results in a massive fee to travel through the system. When you refuse, an automated guard ship tries to repossess your cargo.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":8,"SceneType":0,"ConfigString":"disableAI:false|second:600|shipName:guard|difficulty:0.5|faction:SelectedFaction,3|levelAdj:0","WinNodeId":"win4","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":360,"NodeLinkages":null},"5":{"NodeId":"5","Content":"It looks like traders aren't the only ones out here. A crew of Qtarian privateers force their way into your hold, ready to claim your cargo for their own!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":6,"SceneType":0,"ConfigString":"190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570","WinNodeId":"W5","LoseNodeId":"L5","IsKey":false,"ex":360,"ey":558,"NodeLinkages":null},"6":{"NodeId":"6","Content":"You find yourself at the back of a very long line for parking. As luck would have it, you strike up a conversation with the captain of the ship behind yours, and end up doing a little bartering while you wait.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":356,"ey":733,"NodeLinkages":null},"L5":{"NodeId":"L5","Content":"You manage to drive the thieves away, but not before they wreak havoc on your life support systems.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":675,"ey":776,"NodeLinkages":null},"W5":{"NodeId":"W5","Content":"Your mood soured, you depart the trade hub without even leaving the ship.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":678,"ey":653,"NodeLinkages":null},"lose2":{"NodeId":"lose2","Content":"Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":669,"ey":209,"NodeLinkages":null},"win1":{"NodeId":"win1","Content":"Several grateful traders thank you for the intervention, offering a small bounty for your hard work.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":650,"ey":61,"NodeLinkages":null},"win2":{"NodeId":"win2","Content":"You receive lukewarm thanks from a few nearby traders, but most just seem annoyed at you for holding up traffic. Tough crowd.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":360,"NodeLinkages":null},"win4":{"NodeId":"win4","Content":"The customs officer hurriedly redoes the maths, and compensates you for the error.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:suggested|gas:suggested","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":510,"NodeLinkages":null}}}- MissionKey
- Regulus L4-5 daily
- OriginalTwee
3344 characters, show
:: StoryTitle Patrol Flywheel :: 1 The skies here churn with trade vessels of every conceivable make, ferrying resources to and from every corner of the Qtarian empire. (if:$rnd<2500)[[2]] (if:$rnd>=2500&&rnd<5000)[[3]] (if:$rnd>=5000&&rnd<7500)[[4]] (if:$rnd>=7500)[[6]] :: 2 An emergency broadcast directs you to a bunch of Star Academy dropouts that have taken to throwing small asteroids at passing space freighters. {missionShipLevel => disableAI:false|second:600|shipName:Juvenile Delinquents|difficulty:0.5|faction:SelectedFaction,2|levelAdj:0} [[win->win1]] [[lose->lose2]] :: 3 Ships scatter as a Gray saucer slinks from the darkness beyond the gate. You catch its attention, and it wheels around to target your ship. {missionShipLevel => disableAI:false|second:600|shipName:lurker|difficulty:0.5|faction:SelectedFaction,5|levelAdj:0} [[win->win2]] [[lose->lose2]] :: 4 A computer error results in a massive fee to travel through the system. When you refuse, an automated guard ship tries to repossess your cargo. {missionShipLevel => disableAI:false|second:600|shipName:guard|difficulty:0.5|faction:SelectedFaction,3|levelAdj:0} [[win->win4]] [[lose->lose2]] :: 5 It looks like traders aren't the only ones out here. A crew of Qtarian privateers force their way into your hold, ready to claim your cargo for their own! {groundBattle => 190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570,190:10(DamagePoint=0,AccuracyPoint=0,DodgePoint=0,HealthPoint=0,StaminaPoint=0,LuckPoint=0,FireResistancePoint=0,BiologicalDamageResistancePoint=2,EMPResistancePoint=0,ColdResistancePoint=0,EngineeringPoint=0,WeaponPoint=1,PilotPoint=0,SciencePoint=0):1559:109:110:123:1582:1570} [[win->W5]] [[lose->L5]] :: 6 You find yourself at the back of a very long line for parking. As luck would have it, you strike up a conversation with the captain of the ship behind yours, and end up doing a little bartering while you wait. {rewardString => xp:100|mineral:suggested} :: L5 You manage to drive the thieves away, but not before they wreak havoc on your life support systems. :: W5 Your mood soured, you depart the trade hub without even leaving the ship. {rewardString => xp:100|mineral:suggested|gas:suggested} :: lose2 Your attacker gains the upper hand, forcing you into retreat. Repair your ship and get ready to try again. :: win1 Several grateful traders thank you for the intervention, offering a small bounty for your hard work. {rewardString => xp:100|mineral:suggested|gas:suggested} :: win2 You receive lukewarm thanks from a few nearby traders, but most just seem annoyed at you for holding up traffic. Tough crowd. {rewardString => xp:100|mineral:suggested|gas:suggested} :: win4 The customs officer hurriedly redoes the maths, and compensates you for the error. {rewardString => xp:100|mineral:suggested|gas:suggested}- PlanetId
- 170 Flywheel station
22 of 28, zero and empty hidden · show all
- Chance
- 0
- DungeonMapSeed
- 0
- GameModeConfigJson
- —
- IsSinglePlay
- false
- MinDurationSinceLastEvent
- 0
- Weight
- 0