Mail run
Mission 173
OPEN MISSION CARDFIELDS
- Id
- 173
- MissionTitle
- Mail run
- Reward
- Xp ×100 | Mineral ×100
xp:100|mineral:100The possible reward as the Missions section shows it. - ApprovalFlags
- 4
- AuthorUserId
- 110
- AvailableEveryXDays
- 1
- AvailableFrom
- 2015-07-22
- AvailableTo
- 2055-07-22
- FirstMissionEventId
- 1
- Flags
- 3
- IsSinglePlay
- true
- LastUpdatedAt
- 2026-05-27When this record last changed in the game's catalog.
- MaxAttemptsPerDay
- 1
- Metadata.PossibleReward
- Xp ×100 | Mineral ×100
xp:100|mineral:100 - MigrationTags
- NONE
- MissionDescription
- Incoming message--
- MissionDesignType
- 1
- MissionEventsJson
3828 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Captain, I've finally managed to get a hold of the overseer. Shall I put them through?","NpcDesignId":190,"EmotionAnimationType":1,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"I'm ready","CostString":null,"VisibleString":null,"hide":false,"RewardString":null},{"NextNodeId":"3","OptionTitle":"Can it wait?","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":60,"editorY":60},"2":{"NodeId":"2","Content":"Hmmn? Yes? What's up? How can I help you, captain?","NpcDesignId":572,"EmotionAnimationType":1,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"Dolores!","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":360,"editorY":60},"3":{"NodeId":"3","Content":"The overseer's being very generous here. His next available opening is in just over two months. So, no captain, I would say it cannot wait. Patching you through--","NpcDesignId":190,"EmotionAnimationType":3,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Okay, okay","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":360,"editorY":210},"4":{"NodeId":"4","Content":"Sadly, there's been a mix-up: You were meant to be placed under a military officer, not a traffic monitor like me. Regrettably, it looks like our officer never got the memo.","NpcDesignId":572,"EmotionAnimationType":3,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"5","OptionTitle":"What now?","CostString":null,"VisibleString":null,"hide":false,"RewardString":"xp:100|mineral:100"}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":660,"editorY":440},"5":{"NodeId":"5","Content":"The dispatch system is having some issues, so we'll need to send a physical message out to the frontier. Luckily, I'm in contact with a courier who can deliver it in no time. You just need to meet the courier at the hypergate and transfer the info, and soon we'll all be back in our rightful places!","NpcDesignId":572,"EmotionAnimationType":5,"RewardString":"xp:100|mineral:100","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"NodeLinkages":null,"editorX":360,"editorY":441},"7":{"NodeId":"7","Content":"Overseer, we're having issues getting the right orders from your dispatch system.","NpcDesignId":190,"EmotionAnimationType":1,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"8","OptionTitle":"Continue","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":660,"editorY":60},"8":{"NodeId":"8","Content":"What? Let's have a look...|Oh. Oooh! I see! You're the one who survived that attack from the Singularity!|Sorry for the mix up, I'm afraid the dispatch system is acting up. Give me a minute to sort it out!","NpcDesignId":572,"EmotionAnimationType":4,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"9","OptionTitle":"Thank you","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":960,"editorY":60},"9":{"NodeId":"9","Content":"Hmmm? Ah here we are! Excellent news, captain! It took a bit of detective work, but I've found the problem with your orders!","NpcDesignId":572,"EmotionAnimationType":4,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"What?","CostString":null,"VisibleString":null,"hide":false,"RewardString":null}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"editorX":960,"editorY":441}}}- MissionKey
- Qtarian recruit 2a
- OriginalTwee
1615 characters, show
:: StoryTitle Mail run :: 1 Captain, I've finally managed to get a hold of the overseer. Shall I put them through? {npcDesignId => 190|1} [[I'm ready->2]] [[Can it wait?->3]] :: 2 Hmmn? Yes? What's up? How can I help you, captain? {npcDesignId => 572|1} [[Dolores!->7]] :: 3 The overseer's being very generous here. His next available opening is in just over two months. So, no captain, I would say it cannot wait. Patching you through-- {npcDesignId => 190|3} [[Okay, okay->2]] :: 4 Sadly, there's been a mix-up: You were meant to be placed under a military officer, not a traffic monitor like me. Regrettably, it looks like our officer never got the memo. {npcDesignId => 572|3} [[What now?->5]] :: 5 The dispatch system is having some issues, so we'll need to send a physical message out to the frontier. Luckily, I'm in contact with a courier who can deliver it in no time. You just need to meet the courier at the hypergate and transfer the info, and soon we'll all be back in our rightful places! {rewardString => xp:100|mineral:100} {npcDesignId => 572|5} :: 7 Overseer, we're having issues getting the right orders from your dispatch system. {npcDesignId => 190|1} [[Continue->8]] :: 8 What? Let's have a look...|Oh. Oooh! I see! You're the one who survived that attack from the Singularity!|Sorry for the mix up, I'm afraid the dispatch system is acting up. Give me a minute to sort it out! {npcDesignId => 572|4} [[Thank you->9]] :: 9 Hmmm? Ah here we are! Excellent news, captain! It took a bit of detective work, but I've found the problem with your orders! {npcDesignId => 572|4} [[What?->4]]- PlanetId
- 94 Homeworld
- RequirementString
- Patrol Homeworld >= 1
mission:525 >= 1
22 of 28, zero and empty hidden · show all
- Chance
- 0
- DungeonMapSeed
- 0
- ExplorationPercentage
- 0
- GameModeConfigJson
- —
- MinDurationSinceLastEvent
- 0
- Weight
- 0
USED IN
Mission 1
- 174 Mail run RequirementString