PSS2

Patrol Homeworld Hypergate

Mission 170

OPEN MISSION CARD

FIELDS

Id
170
MissionTitle
Patrol Homeworld Hypergate
Reward
Xp ×300 | Mineral ×2600 | Gas ×650 xp:300|mineral:2600|gas:650The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
124
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
FirstMissionEventId
1
Flags
3
LastUpdatedAt
2026-03-11When this record last changed in the game's catalog.
MaxAttemptsPerDay
7
Metadata.PossibleReward
Xp ×300 | Mineral ×2600 | Gas ×650 xp:300|mineral:2600|gas:650
Metadata.RecommendShipLevel
1
MigrationTags
NONE
MissionDescription
The gateway to the Qtarian system. Keep it running smoothly.
MissionDesignType
6
MissionEventsJson
3721 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"An endless procession of traders and tankers pour through the shimmering membrane of the hypergate, bearing fuel and metal to feed the Collective's endless expansion.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","ConditionString":"rnd<3000","hide":false},{"NextNodeId":"3","ConditionString":"rnd>=3000 && rnd<6000","hide":false},{"NextNodeId":"4","ConditionString":"rnd>=6000 && rnd<8000","RewardString":"xp:50|mineral:600","hide":false},{"NextNodeId":"5","ConditionString":"","RewardString":"xp:50|mineral:350|gas:150","hide":false}],"StoryNodeType":1,"SceneType":0,"IsKey":false,"ex":60,"ey":60},"2":{"NodeId":"2","Content":"You cross paths with a Qtarian frigate lost in the complex web of hypergate shipping lanes. Disoriented and confused, its simple ship-brain lashes out when it senses the minerals in your hold.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"122","WinNodeId":"win1","LoseNodeId":"lose1","IsKey":false,"ex":360,"ey":60},"3":{"NodeId":"3","Content":"A dilapidated pirate ship springs a desperate ambush from behind a massive water tanker, heedless of the strictly enforced ceasefire near the gate.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"119","WinNodeId":"win2","LoseNodeId":"lose2","IsKey":false,"ex":360,"ey":210},"4":{"NodeId":"4","Content":"With no other ships in sight, you try a bit of mining. You fire at a promising asteroid, splitting it perfectly down the middle. You try to chip a piece off one of the halves, but it once again splits exactly in two. You continue firing, your viewscreen filling with progressively smaller perfect fractions. Eventually, you get the pieces small enough to harvest, but it takes a really long time, and is generally a surreal and annoying experience.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:50|mineral:600","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":360,"ey":360},"5":{"NodeId":"5","Content":"With goods pouring in from every corner of the galaxy, you spend some time bartering with friendly traders for some of their more useful wares.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:50|mineral:350|gas:150","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":360,"ey":510},"lose1":{"NodeId":"lose1","Content":"Oops! Better luck next time!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Try Again","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"lose2":{"NodeId":"lose2","Content":"Oops! Better luck next time!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":210},"win1":{"NodeId":"win1","Content":"You strip the inoperative ship of useful parts before sending the remains to be recycled.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:700|gas:300","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":360},"win2":{"NodeId":"win2","Content":"Your attackers were clearly on the edge of destitution, but you still manage to extract some salvage from their patchwork hull.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:950|gas:200","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":510}}}
MissionKey
Daily Homeworld Hypergate
OriginalTwee
1872 characters, show
:: StoryTitle
Patrol Homeworld Hypergate

:: 1
An endless procession of traders and tankers pour through the shimmering membrane of the hypergate, bearing fuel and metal to feed the Collective's endless expansion.
(if:$rnd<3000)[[2]]
(if:$rnd>=3000 && rnd<6000)[[3]]
(if:$rnd>=6000 && rnd<8000)[[4]]
[[5]]

:: 2
You cross paths with a Qtarian frigate lost in the complex web of hypergate shipping lanes. Disoriented and confused, its simple ship-brain lashes out when it senses the minerals in your hold.
{missionShipId => 122}
[[win->win1]]
[[lose->lose1]]

:: 3
A dilapidated pirate ship springs a desperate ambush from behind a massive water tanker, heedless of the strictly enforced ceasefire near the gate.
{missionShipId => 119}
[[win->win2]]
[[lose->lose2]]

:: 4
With no other ships in sight, you try a bit of mining. You fire at a promising asteroid, splitting it perfectly down the middle. You try to chip a piece off one of the halves, but it once again splits exactly in two. You continue firing, your viewscreen filling with progressively smaller perfect fractions. Eventually, you get the pieces small enough to harvest, but it takes a really long time, and is generally a surreal and annoying experience.
{rewardString => xp:50|mineral:600}

:: 5
With goods pouring in from every corner of the galaxy, you spend some time bartering with friendly traders for some of their more useful wares.
{rewardString => xp:50|mineral:350|gas:150}

:: lose1
Oops! Better luck next time!
[[Try Again->2]]

:: lose2
Oops! Better luck next time!

:: win1
You strip the inoperative ship of useful parts before sending the remains to be recycled.
{rewardString => xp:100|mineral:700|gas:300}

:: win2
Your attackers were clearly on the edge of destitution, but you still manage to extract some salvage from their patchwork hull.
{rewardString => xp:100|mineral:950|gas:200}

RequirementString
originalfactiondesignid == 3 && Mail run >= 1 originalfactiondesignid == 3 && mission:174 >= 1
22 of 29, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
ExplorationPercentage
0
GameModeConfigJson
—
IsSinglePlay
false
MinDurationSinceLastEvent
0
Weight
0