PSS2

Fighting dirty

Mission 158

OPEN MISSION CARD

FIELDS

Id
158
MissionTitle
Fighting dirty
Reward
Xp ×100 | Mineral ×750 | Gas ×600 xp:100|mineral:750|gas:600The possible reward as the Missions section shows it.
ApprovalFlags
4
AuthorUserId
113
AvailableEveryXDays
1
AvailableFrom
2015-07-22
AvailableTo
2055-07-22
ExplorationPercentage
100
FirstMissionEventId
1
Flags
3
IsSinglePlay
true
LastUpdatedAt
2026-03-11When this record last changed in the game's catalog.
MaxAttemptsPerDay
5
Metadata.PossibleReward
Xp ×100 | Mineral ×750 | Gas ×600 xp:100|mineral:750|gas:600
Metadata.RecommendShipLevel
2
MigrationTags
NONE
MissionDescription
Defeat the arena champion
MissionDesignType
1
MissionEventsJson
3424 characters, show
{"StoryNodes":{"1":{"NodeId":"1","Content":"Laser blasts flare against the Station shields, casting the animal panic of Federation trainees in stark red.|Far from the crowded observation deck, a blinking display catches your eye. After a moment, a hologram of Amaya springs to life.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"2","OptionTitle":"Approach it","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":60,"ey":60,"ue":[{"ue":2,"di":4.0,"loop":0}]},"2":{"NodeId":"2","Content":"Captain, hello again. I'm sorry to bother you, but I'm afraid I need your help.","NpcDesignId":147,"EmotionAnimationType":1,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"4","OptionTitle":"Go on","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":360,"ey":60},"4":{"NodeId":"4","Content":"I'm running late on a delivery for some very impatient clients; the kind you don't want to disappoint. But the stationmaster is holding my goods in quarantine, and I don't have time to spend waiting around. To put it bluntly, I need a hands-on solution.","NpcDesignId":147,"EmotionAnimationType":3,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"6","OptionTitle":"Not my problem","hide":false},{"NextNodeId":"7","OptionTitle":"Offer to help","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":60},"6":{"NodeId":"6","Content":"That's true, of course. But if I can't make my deliveries, I'll be forced to recoup my losses in other ways. The bounty on turning in spies, for instance.","NpcDesignId":147,"EmotionAnimationType":7,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"7","OptionTitle":"give in","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":60},"7":{"NodeId":"7","Content":"That's very kind of you, captain! The current reigning arena champion is a particular favourite of the stationmaster. Beat them in a fair fight, and she won't be able to refuse your request.","NpcDesignId":147,"EmotionAnimationType":5,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"8","OptionTitle":"I'm ready","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":960,"ey":210},"8":{"NodeId":"8","Content":"You climb into your ship and manoeuvre into the vast steel ring of the arena. You hear rising excitement over local comms as a battered but intimidating training warship accelerates to meet you.","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"StoryNodeType":4,"SceneType":0,"ConfigString":"143","WinNodeId":"win1","LoseNodeId":"lose1","IsKey":false,"ex":960,"ey":440},"lose1":{"NodeId":"lose1","Content":"Mission failed!","NpcDesignId":0,"EmotionAnimationType":0,"hide":false,"IsBlockOtherAction":false,"NodeLinkages":[{"NextNodeId":"8","OptionTitle":"Retry","hide":false}],"StoryNodeType":2,"SceneType":0,"IsKey":false,"ex":660,"ey":440},"win1":{"NodeId":"win1","Content":"With her prize fighter beaten, the shaken stationmaster agrees to release Amaya's cargo. Amaya shares some surplus goods, and you get the satisfaction of reducing potential human resistance in the system.","NpcDesignId":0,"EmotionAnimationType":0,"RewardString":"xp:100|mineral:750|gas:600","hide":false,"IsBlockOtherAction":false,"StoryNodeType":0,"SceneType":0,"IsKey":false,"ex":660,"ey":590}}}
MissionKey
Gray Recruit 3b
OriginalTwee
1765 characters, show
:: StoryTitle
Fighting dirty

:: 1
Laser blasts flare against the Station shields, casting the animal panic of Federation trainees in stark red.|Far from the crowded observation deck, a blinking display catches your eye. After a moment, a hologram of Amaya springs to life.
{uiEffects => FlashingRedBorder:4}
[[Approach it->2]]

:: 2
Captain, hello again. I'm sorry to bother you, but I'm afraid I need your help.
{npcDesignId => 147|1}
[[Go on->4]]

:: 4
I'm running late on a delivery for some very impatient clients; the kind you don't want to disappoint. But the stationmaster is holding my goods in quarantine, and I don't have time to spend waiting around. To put it bluntly, I need a hands-on solution.
{npcDesignId => 147|3}
[[Not my problem->6]]
[[Offer to help->7]]

:: 6
That's true, of course. But if I can't make my deliveries, I'll be forced to recoup my losses in other ways. The bounty on turning in spies, for instance.
{npcDesignId => 147|7}
[[give in->7]]

:: 7
That's very kind of you, captain! The current reigning arena champion is a particular favourite of the stationmaster. Beat them in a fair fight, and she won't be able to refuse your request.
{npcDesignId => 147|5}
[[I'm ready->8]]

:: 8
You climb into your ship and manoeuvre into the vast steel ring of the arena. You hear rising excitement over local comms as a battered but intimidating training warship accelerates to meet you.
{missionShipId => 143}
[[win->win1]]
[[lose->lose1]]

:: lose1
Mission failed!
[[Retry->8]]

:: win1
With her prize fighter beaten, the shaken stationmaster agrees to release Amaya's cargo. Amaya shares some surplus goods, and you get the satisfaction of reducing potential human resistance in the system.
{rewardString => xp:100|mineral:750|gas:600}

PlanetId
10 Earthside Arena
RequirementString
Fighting dirty >= 1 mission:258 >= 1
24 of 29, zero and empty hidden · show all
Chance
0
DungeonMapSeed
0
GameModeConfigJson
—
MinDurationSinceLastEvent
0
Weight
0

USED IN

Mission 2