PSS2

Boarder Droid VI

Item 985

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FIELDS

Id
985
ItemDesignName
Boarder Droid VI
ApprovalFlags
4
BuildTime
180
CharacterDesign.AccuracyPoint
12
CharacterDesign.ApprovalFlags
4
CharacterDesign.BiologicalDamageResistancePoint
8
CharacterDesign.CharacterDesignDescription
Heavy boarding droid that may or may not have been recalled for safety defects.
CharacterDesign.CharacterDesignName
Boarder Droid VI
CharacterDesign.ColdResistancePoint
4
CharacterDesign.DamagePoint
10
CharacterDesign.DrawRate
1
CharacterDesign.FireResistancePoint
5
CharacterDesign.GenderType
1
CharacterDesign.HealthPoint
6
CharacterDesign.Id
391
CharacterDesign.LastUpdatedAt
2024-12-02
CharacterDesign.Level
6
CharacterDesign.LuckPoint
8
CharacterDesign.MaxCharacterLevel
40
CharacterDesign.MigrationTags
NONE
CharacterDesign.MinShipLevel
1
CharacterDesign.RaceType
6
CharacterDesign.Rarity
5
CharacterDesign.SkeletonAssetId
9860 DroidSkeleton
CharacterDesign.SkeletonType
4
CharacterDesign.SpeechPitch
1
CharacterDesign.SpeechRate
1
CharacterDesign.StaminaPoint
7
CharacterDesign.Tags
boarderdroidlv6,nodraw
CharacterDesign.XpRequirementScale
1
CharacterDesignId
391 Boarder Droid VI
Circulation
64
FairPrice
5
ItemCategoryDesignId
35 Miscellanous
ItemDesignDescription
A robot designed specifically for attacking enemy ships.
ItemSpace
1Inventory slots one unit of the item takes.
ItemType
6
LastUpdatedAt
2026-10-27When this record last changed in the game's catalog.
Level
6
ManufactureCost
Mineral ×1600 mineral:1600
MigrationTags
NONE
MinRoomLevel
1
MineralCost
1600
ParentItemDesignId
218 Boarder Droid V
Rank
1
RequiredResearchDesignId
187 Boarder Droid
RootItemDesignId
214 Boarder Droid I
WeaponAttackDistanceType
1
WeaponDamageRangeType
1
WeaponTargetPreferenceType
1
51 of 94, zero and empty hidden · show all
BioDamageMultiplier
0
BuildPrice
0
CharacterDesign.AbilityPoint
0
CharacterDesign.DodgePoint
0
CharacterDesign.EMPResistancePoint
0
CharacterDesign.EngineeringPoint
0
CharacterDesign.EquipmentMask
0
CharacterDesign.Flags
0
CharacterDesign.MaxCount
0
CharacterDesign.Metadata
—
CharacterDesign.PilotPoint
0
CharacterDesign.ProgressionType
0
CharacterDesign.RandomPoint
0
CharacterDesign.SciencePoint
0
CharacterDesign.SpeechPhrases
—
CharacterDesign.TrainingCapacity
0
CharacterDesign.WeaponPoint
0
Content
—
DropChance
0
EmpDamageMultiplier
0
EnhancementPoint
0
EnhancementType
0
EnhancementValue
0
FireDamageMultiplier
0
Flags
0
FreezeDamageMultiplier
0
GasCost
0
IsEquipment
false
ItemSubType
0
MarketPrice
0
MaxCount
0
Metadata
—
MinShipLevel
0
ModuleType
0
OurPrice
0
PhysicalDamageMultiplier
0
Priority
0
Rarity
0
Reload
0
RequirementString
—
TransactionVolume
0
Volley
0
VolleyDelay
0