PSS2

Zongzi Droid

Item 745

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FIELDS

Id
745
ItemDesignName
Zongzi Droid
ApprovalFlags
4
BuildTime
150
CharacterDesign.AccuracyPoint
4
CharacterDesign.ApprovalFlags
4
CharacterDesign.BiologicalDamageResistancePoint
8
CharacterDesign.CharacterDesignDescription
A mad scientist's obsession with rice dumplings led him to invent a strange contraption that is part droid and part rice dumpling.
CharacterDesign.CharacterDesignName
Zongzi Droid
CharacterDesign.ColdResistancePoint
2
CharacterDesign.DamagePoint
1
CharacterDesign.DrawRate
1
CharacterDesign.EngineeringPoint
2
CharacterDesign.HealthPoint
3
CharacterDesign.Id
339
CharacterDesign.LastUpdatedAt
2022-07-08
CharacterDesign.Level
1
CharacterDesign.LuckPoint
2
CharacterDesign.MaxCharacterLevel
40
CharacterDesign.MigrationTags
NONE
CharacterDesign.MinShipLevel
1
CharacterDesign.PilotPoint
2
CharacterDesign.RaceType
6
CharacterDesign.SciencePoint
2
CharacterDesign.SpeechPitch
1
CharacterDesign.SpeechRate
1
CharacterDesign.StaminaPoint
7
CharacterDesign.Tags
nodraw
CharacterDesign.TrainingCapacity
50
CharacterDesign.WeaponPoint
2
CharacterDesign.XpRequirementScale
1
CharacterDesignId
339 Zongzi Droid
Circulation
100
FairPrice
5
ItemCategoryDesignId
35 Miscellanous
ItemDesignDescription
A mad scientist's obsession with rice dumplings led him to invent a strange contraption that is part droid and part rice dumpling.
ItemSpace
1Inventory slots one unit of the item takes.
ItemType
6
LastUpdatedAt
2026-10-27When this record last changed in the game's catalog.
Level
1
ManufactureCost
Mineral ×1000 mineral:1000
MigrationTags
NONE
MinRoomLevel
1
MineralCost
1000
Rank
2
RootItemDesignId
745
WeaponAttackDistanceType
1
WeaponDamageRangeType
1
WeaponTargetPreferenceType
1
49 of 91, zero and empty hidden · show all
BioDamageMultiplier
0
BuildPrice
0
CharacterDesign.AbilityPoint
0
CharacterDesign.DodgePoint
0
CharacterDesign.EMPResistancePoint
0
CharacterDesign.EquipmentMask
0
CharacterDesign.FireResistancePoint
0
CharacterDesign.Flags
0
CharacterDesign.GenderType
0
CharacterDesign.MaxCount
0
CharacterDesign.Metadata
—
CharacterDesign.ProgressionType
0
CharacterDesign.RandomPoint
0
CharacterDesign.Rarity
0
CharacterDesign.SkeletonType
0
CharacterDesign.SpeechPhrases
—
Content
—
DropChance
0
EmpDamageMultiplier
0
EnhancementPoint
0
EnhancementType
0
EnhancementValue
0
FireDamageMultiplier
0
Flags
0
FreezeDamageMultiplier
0
GasCost
0
IsEquipment
false
ItemSubType
0
MarketPrice
0
MaxCount
0
Metadata
—
MinShipLevel
0
ModuleType
0
OurPrice
0
PhysicalDamageMultiplier
0
Priority
0
Rarity
0
Reload
0
RequirementString
—
TransactionVolume
0
Volley
0
VolleyDelay
0